[Mod] Guilds Cure Poison

Show off your mod creations or just a work in progress.
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Re: [Mod] Guilds Cure Poison

Post by Magicono43 »

Hey, I just released a mod that recreates this mod's function. It currently does not have the changed text and such, but it effectively achieves the same thing.



Thanks for the initial inspiration for it.

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Re: [Mod] Guilds Cure Poison

Post by Hazelnut »

Just a FYI, I've submitted a PR that will allow the standard service handlers to be overridden. Sorry it took so long, as I said: no timescale. :)
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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