Mod Authors - Resource Register
- Kamer
- Posts: 567
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Mod Authors - Resource Register
I need 5500-5510 for Virtual Image Archives
- Ninelan
- Posts: 163
- Joined: Wed Jun 30, 2021 10:30 am
- Location: Under your bed
- Contact:
Re: Mod Authors - Resource Register
DET is growing, it consumes!
For image archives, 1000-1015 can be expanded to 1000-1050 please and thank you.
For image archives, 1000-1015 can be expanded to 1000-1050 please and thank you.
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness
https://www.patreon.com/fireflyness
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- Posts: 3
- Joined: Sun Oct 13, 2019 2:07 am
Re: Mod Authors - Resource Register
I would like to reserve model IDs 864000-864999 for use in my big custom dungeon project.
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- Posts: 1
- Joined: Thu Jul 21, 2022 9:48 pm
Re: Mod Authors - Resource Register
Please reserve Location IDs:
31000-31999: Cecell
I'm working on a project now that adds a dungeon to every town with a graveyard so 308 so far.
Thank you
31000-31999: Cecell
I'm working on a project now that adds a dungeon to every town with a graveyard so 308 so far.
Thank you
- herman2000
- Posts: 18
- Joined: Sun May 10, 2020 2:08 pm
- Location: Dresden, Saxony, Germany
- Contact:
Re: Mod Authors - Resource Register
New Canon Locations is currently being remade; as a result of that and my being a bit careless initially, the range of location IDs in the new version changed.
For that reason, I believe 50101-50299 can be disregarded, and I'd instead like to reserve 30000-30100 if I may.
For that reason, I believe 50101-50299 can be disregarded, and I'd instead like to reserve 30000-30100 if I may.
- Kab the Bird Ranger
- Posts: 106
- Joined: Tue Feb 23, 2021 12:30 am
Re: Mod Authors - Resource Register
Daggerfall Enemy Expansion reserves the enemy IDs 256 to 511.
We oughta start tracking those
We oughta start tracking those