Weapon HUD Animations Mod Support 1, 7/19/2022 PR #2391

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Magicono43
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Joined: Tue Nov 06, 2018 7:06 am

Weapon HUD Animations Mod Support 1, 7/19/2022 PR #2391

Post by Magicono43 »

Hey I wanted to attach some useful files to the comments of this Pull Request, but it seems Github only allows images and some text-formats, not compressed archives. So I will attach them here and link to here for said files instead.

Here is the Pull Request in question: https://github.com/Interkarma/daggerfal ... /pull/2391

A save file with some of the replaced weapon types in the inventory to use:
SAVE130.rar
(170.26 KiB) Downloaded 11 times
The .dfmod that works with the code changes in this PR:
hudweaponreplacetest.rar
(80.94 KiB) Downloaded 15 times
The source files for the above attached mod, including the simple bare-bones script to change the bool to "true":
Source Files_DFU-Mod_HUD-Weapon-Replace-Test.rar
(335.53 KiB) Downloaded 15 times

l3lessed
Posts: 1321
Joined: Mon Aug 12, 2019 4:32 pm
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Re: Weapon HUD Animations Mod Support 1, 7/19/2022 PR #2391

Post by l3lessed »

Really cool, but oh god, how I'm worried this is going to really fubar my combat overhaul mod and its override fpsweapon scripts. Guess its time to update to 14.4 and see how broken it makes them.
My Daggerfall Mod Github: l3lessed DFU Mod Github

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Daggerfall Unity mods: Combat Overhaul Mod

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