the similarity with screen resolutions / video resolutions also jumped into my eyes.
it is more a matter of interest than a real need to solve this
![Smile :)](./images/smilies/icon_e_smile.gif)
The procedural skybox actually adds a sun to the sky (you can change its size in the material settings to see what I'm talking about), that tracks a directional light as it rotates around - so you're telling it what light to follow. And I think this controls when the sky transitions from day->night etc.Nystul wrote:yeah looks even more amazing! have to post some more screenshots soon!
What does the sun gameobject in this tab do? what is improved by this setting?