Hi,
Imma be real with you. The game is hard and the only way I can essentially heal is by spamming the rest mechanic. It's become really annoying. I'd really appreciate a simple real-time health regeneration mod, similar to what exists with mana regeneration.
Like, I'd appreciate if every tick a certain amount of your health regenerated in real-time, without having to rest.
Could someone make something like this? Thanks!
Mod Request : Simple Health Regeneration
- Ralzar
- Posts: 2194
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: Mod Request : Simple Health Regeneration
Can’t you just make a character with health regen? It has been ages since I did, but I imagine that would do what you are after.
Also, just get some decent plate armor and enemies will stop hitting you
Also, just get some decent plate armor and enemies will stop hitting you

- DunnyOfPenwick
- Posts: 251
- Joined: Wed Apr 14, 2021 1:58 am
- Location: Southeast US
Re: Mod Request : Simple Health Regeneration
One of the mods allows bandages for healing (Roleplay & Realism?).
The Penwick Papers also has herbalism which provides health regeneration if you have the ingredients, as well as magicka and fatigue regeneration.
The Penwick Papers also has herbalism which provides health regeneration if you have the ingredients, as well as magicka and fatigue regeneration.
- DunnyOfPenwick
- Posts: 251
- Joined: Wed Apr 14, 2021 1:58 am
- Location: Southeast US
Re: Mod Request : Simple Health Regeneration
Another idea is to allow well-fed pcs to recover health/stamina at a somewhat higher rate.
A modification could be made to an existing mod.
You could also drink alcohol to give slow magicka recovery, at the cost of stunted health/stamina recovery.
A modification could be made to an existing mod.
You could also drink alcohol to give slow magicka recovery, at the cost of stunted health/stamina recovery.
- MrFlibble
- Posts: 388
- Joined: Sat Jan 27, 2018 10:43 am
Re: Mod Request : Simple Health Regeneration
But that's how it's supposed to be played. You regain health by resting, further on you get potions and/or healing spells. There's no shame in finding a safe spot to rest, it's a staple of RPG mechanics in games of this kind. Also your skills increase after you rest for a while (provided that you trained those skills by using them before resting).
And, as mentioned above, you can create a character with health regeneration if you feel like it. But I'd really suggest that you get more familiar with playing the game with default classes before moving to a custom class character.