Proximity Alerts?

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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C0rg1
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Joined: Mon Apr 18, 2022 8:34 pm

Proximity Alerts?

Post by C0rg1 »

I often find that music triggers when an enemy is in proximity but in other rooms. Wither they can pass a closed door or walls or not. I often find this in privateers hold. I'll be at the bottom level but because an enemy is a level up or in an adjacent room that you can only access by getting to the other side of the map, it still triggers.

Is there a way to fix this??

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Jay_H
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Re: Proximity Alerts?

Post by Jay_H »

Music triggering from enemies isn't a part of Daggerfall's normal gameplay. Are you using a mod like Dynamic Music?

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C0rg1
Posts: 67
Joined: Mon Apr 18, 2022 8:34 pm

Re: Proximity Alerts?

Post by C0rg1 »

Yes. I use Dynamic Music. I use it for the custom Orchestra overhaul. My vid link as example.
https://www.youtube.com/watch?v=MIJ2rn8 ... c3R1ZmY%3D

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DunnyOfPenwick
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Re: Proximity Alerts?

Post by DunnyOfPenwick »

Drop a note to the mod author to check line-of-sight.

amoa3
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Joined: Mon Jun 24, 2024 2:42 pm

Re: Proximity Alerts?

Post by amoa3 »

C0rg1 wrote: Mon Jul 29, 2024 6:34 pm Is there a way to fix this??
Use this and never look back - https://www.nexusmods.com/daggerfallunity/mods/395

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