I often find that music triggers when an enemy is in proximity but in other rooms. Wither they can pass a closed door or walls or not. I often find this in privateers hold. I'll be at the bottom level but because an enemy is a level up or in an adjacent room that you can only access by getting to the other side of the map, it still triggers.
Is there a way to fix this??
Proximity Alerts?
- Jay_H
- Posts: 4097
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Re: Proximity Alerts?
Music triggering from enemies isn't a part of Daggerfall's normal gameplay. Are you using a mod like Dynamic Music?
- C0rg1
- Posts: 67
- Joined: Mon Apr 18, 2022 8:34 pm
Re: Proximity Alerts?
Yes. I use Dynamic Music. I use it for the custom Orchestra overhaul. My vid link as example.
https://www.youtube.com/watch?v=MIJ2rn8 ... c3R1ZmY%3D
https://www.youtube.com/watch?v=MIJ2rn8 ... c3R1ZmY%3D
- DunnyOfPenwick
- Posts: 285
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- Location: Southeast US
Re: Proximity Alerts?
Drop a note to the mod author to check line-of-sight.
-
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- Joined: Mon Jun 24, 2024 2:42 pm
Re: Proximity Alerts?
Use this and never look back - https://www.nexusmods.com/daggerfallunity/mods/395