I'm playing a character that I no longer want to have in the Dark Brotherhood. I purposely failed some quests and now have a negative reputation, but talking to members of the Dark Brotherhood doesn't get me expelled for some reason. Any help with this is appreciated, thank you in advance.
I'm playing the 1.1.1 version of the game using the DaggerFallGame files. I tried turning off all my mods as well as loading the save on a fresh version of the game but still no luck getting kicked out despite the negative reputation.
Dark Brotherhood Won't Expel Me
- pango
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Re: Dark Brotherhood Won't Expel Me
Did you wait long enough? Ranks are only reviewed every 28 days
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- Ravenwind286
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Re: Dark Brotherhood Won't Expel Me
Yes, I actually traveled around a bit more than that just to be on the safe side, but still had no luck on being expelled when I returned. It will get to the point where some members will refuse to talk to me, but they will still offer me quests.
- Ravenwind286
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Re: Dark Brotherhood Won't Expel Me
Decided to test the Thieves Guild in an un-modded game as well, and they too would not expel for negative reputation after traveling long enough to readjust my standing with them. I was wondering if this might be some sort of fail-safe, since you normally would have no way to rejoin these factions if expelled?
- pango
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Re: Dark Brotherhood Won't Expel Me
Well, I learned a new thing, you're actually right, they don't expel members:
ThievesGuild.cs:
DarkBrotherhood.cs:
ThievesGuild.cs:
Code: Select all
protected virtual int AllowGuildExpulsion(PlayerEntity playerEntity, int newRank)
{
// Thieves guild never expel members (I assume at some point they 'retire' you instead!)
return (newRank < 0) ? 0 : newRank;
}
Code: Select all
protected virtual int AllowGuildExpulsion(PlayerEntity playerEntity, int newRank)
{
// Dark Brotherhood never expel members (I assume at some point they 'retire' you instead!)
return (newRank < 0) ? 0 : newRank;
}
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Jay_H
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Re: Dark Brotherhood Won't Expel Me
I have vague memories that this was added as a failsafe for that very reason... maybe by Hazelnut? I'm sure it's somewhere here on the forums.
- pango
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Re: Dark Brotherhood Won't Expel Me
Yes, he did work on those guilds 5 or 6 years ago eg https://github.com/Interkarma/daggerfal ... d68d643285
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Ravenwind286
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Re: Dark Brotherhood Won't Expel Me
Thank you all again for looking into this. I more or less just wanted one of my older characters expelled for roleplay reasons. It's not that much of an issue in the long run, but I was still wondering, can you edit your current faction memberships in any of the saved game text files?