[Mod] Repair Tools

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Magicono43
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Joined: Tue Nov 06, 2018 7:06 am

Re: [Mod] Repair Tools

Post by Magicono43 »

SuperSpunz wrote: Mon Oct 07, 2024 9:47 pm Hello. I'm wondering if it would be possible to put up a notification shortly before something breaks? Maybe at 5% or 10%?

I'm not familiar with Unity, otherwise I might try to look into it myself.
The "Physical Combat Overhaul" has a function for this, it is not very elegantly implemented though to be fair, but it should warn you when something is getting low on condition.

SuperSpunz
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Joined: Mon Oct 07, 2024 9:23 pm

Re: [Mod] Repair Tools

Post by SuperSpunz »

Thanks, I'll give it a try.

I've been trying to avoid Combat Overhaul type mods, because I've found I enjoy the Dice Roll / D&D AC style combat for older games like Daggerfall, but hopefully I enjoy this one. Not sure I'm excited about needing to maintain armor and weapons more, but maybe it'll be fine with the repair tools.

Thanks again for the quick reply!

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Magicono43
Posts: 1153
Joined: Tue Nov 06, 2018 7:06 am

Re: [Mod] Repair Tools

Post by Magicono43 »

Released Mod Update, v1.16:

Added updated repair tool textures.
-Thanks, Sam The Salmon And WilhelmBlack For Your Artistic Contributions!

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