[MOD] l3lessed Enchanted Compass
- Yagiza
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Re: [MOD] l3lessed Enchanted Compass
How can I get the Compass and accessories without restarting the game? I tried to check an appropriate option in the mod settings, but nothing happened.
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Re: [MOD] l3lessed Enchanted Compass
I pushed a new version to the github.
*Please Save and reload the game before playing with the newest version to ensure all enum dictionaries repopulate correctly.
5.0 Release
*Please Save and reload the game before playing with the newest version to ensure all enum dictionaries repopulate correctly.
5.0 Release
- Smartkey input bug fixes. It should now properly detect holding, double tapping, and single tap properly without any odd behavior.
- Fixed Smart view to toggle between icon and labels and scale properly with minimap size correctly
- Made each effect type have its own separate controller script to decrease and spread load of effects system even more
- Made scroll draggable by clicking and holding the header area and pulling it around.
- Finished resizing drop effects into canvas size that only covers the effect to decrease load on effect system and game engine.
- Rain drops now stretch a little to simulate friction on surface as they run down.
- Updated how effects are triggered to add more variety and times they trigger based on seasons, weather, and time of day.
Last edited by l3lessed on Wed Nov 27, 2024 9:34 pm, edited 1 time in total.
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Re: [MOD] l3lessed Enchanted Compass
I'll look into the forced option, but it should show up in I think general stores as an item to buy.How can I get the Compass and accessories without restarting the game? I tried to check an appropriate option in the mod settings, but nothing happened.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
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My Beth Mods: l3lessed Nexus Page
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Re: [MOD] l3lessed Enchanted Compass
Found the issue with not being able to find where to buy the compass easily. I had it registered as a magic, which I think was causing it to not show up in stores.
I think I may have also found the issue with forced creation of a compass not working. I'll do a quick rebuild a push.
I think I may have also found the issue with forced creation of a compass not working. I'll do a quick rebuild a push.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
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Re: [MOD] l3lessed Enchanted Compass
Pushed a new version to address issues brought up and also did a small amount of optimization on how pixel map changes work and generate markers:
- Made all the items under category useless2 so they should show up in general stores and pawn shops.
- Updated code for marker and map pixel changes to optimize it some more.
- Added one more roof texture to mesh generation detection to get more complete marker building outlines. Still missing a few, but buildings should always get all to most the building outline for the marker. This is just a small visual thing that no one has even mentioned yet.
- Made all the items under category useless2 so they should show up in general stores and pawn shops.
- Updated code for marker and map pixel changes to optimize it some more.
- Added one more roof texture to mesh generation detection to get more complete marker building outlines. Still missing a few, but buildings should always get all to most the building outline for the marker. This is just a small visual thing that no one has even mentioned yet.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
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- Yagiza
- Posts: 129
- Joined: Wed Jul 31, 2019 5:16 pm
Re: [MOD] l3lessed Enchanted Compass
Thank you! I'll try it.
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Re: [MOD] l3lessed Enchanted Compass
Sorry, found a few more bugs with the repair system today. I forgot to update the item scripts, so you can't repair compasses because it thinks you don't have the items, even if you do. I also found a little wonky glass switching effects. The broken glass effect would always default to a certain one when repairing, no matter the stage it was in at the beginning of repair. Lastly, there was a little miss alignment with compass percentages and when a repair could begin. You could repair your compass, even if no broken effects were apparent, like a cracked glass. This made so sense. Lastly, effect timers were still ticking duringrepairing, which would stop and break the repair cycle.
I finished fixing this today and will release tomorrow on github and nexus. Maybe this time around its bug free. With a mod that adds so many effects, custom GUI's, and features, it's hard to catch it all by myself.
I finished fixing this today and will release tomorrow on github and nexus. Maybe this time around its bug free. With a mod that adds so many effects, custom GUI's, and features, it's hard to catch it all by myself.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
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Re: [MOD] l3lessed Enchanted Compass
5.0 Fixes & Update
Well, I found more things to fix, on top of the previous mention, but it may finally be at a stable release state. As always, being a coder for hobby, I'm sure I could make the code even more efficient with more refactoring, but it seems to be running the best it has so far with no noticeable bugs/issues anymore.
Also, the version numbering is going to stick to 5.0 because I want to ensure it is in line with my nexus mod page for this mod. I released updates here I never pushed on there.
List of Updates/Fixes
Well, I found more things to fix, on top of the previous mention, but it may finally be at a stable release state. As always, being a coder for hobby, I'm sure I could make the code even more efficient with more refactoring, but it seems to be running the best it has so far with no noticeable bugs/issues anymore.
Also, the version numbering is going to stick to 5.0 because I want to ensure it is in line with my nexus mod page for this mod. I released updates here I never pushed on there.
List of Updates/Fixes
- Disabled all Collider and Mesh Collider objects on minimap object when activating blocks for viewing in interiors. This was done to ensure the invisible object/wall bug is hopefully fully squashed.
- Compass Items are correctly categorized, so you can now repair compasses again with parts.
- Replaced empty blood effect png with a new blood effect png. No more triggered blood effects showing nothing.
- Compass and parts should show in general stores and pawn shops now.
- Moved effect dictionary saves to on save event, which should make effect scripts run more efficiently anytime effects are triggered.
- Properly remove and load effects between saves now. No more effects being carried between saves.
- Frost timer is now saved between saves. Frost effect should load properly when loading a save with it already active. Before it would reset every time.
- Numerous other small fixes/ optimizations I can't remember.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
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Re: [MOD] l3lessed Enchanted Compass
Pushed through another update. A nexus user pointed out the compass would not work when turning off the equippable mod setting to get rid of having to have it as a item to equip on and off. This has been fixed and pushed.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.