Howdy folks, this is my first time attempting to mod Daggerfall, but how hard can it be? I thought the Privateer's Hold experience would be so much better if the experience was 3D from end to end, so I started working on a large bat 3D model. I'd like to make every enemy in Privateer's Hold 3D with an HD and pixelated version but I'm not sure where we're at with animations in Daggerfall. My thinking was if Privateer's Hold could be truly brought into modern gaming standards from beginning to end, it would encourage a lot of first time Daggerfall players to stick with it. Any help along the way would be greatly appreciated!
Here's what I have in Blender so far...
