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Nystul wrote:just to make sure, farterrain is working for most people, only some have reported problems and it seems to be related to graphics card
I know it'd really unlikely, but could it be the different skies messing it up? As in was this mod designed to work with the enhanced skies but never tested with the vanilla ones?
It was tested with normal and enhanced sky, not sure what goes wrong here. Have to find a way to reproduce this on my system.
From the screenshot it seems like that issue is clearly not from the terrain transition ring. It must be a camera stack issue. Maybe recent changes to playeradvanced have to do with it. There is a new smoothfollower class or something that was not there before. Main camera has moved in the scene hierarchy. Unfortunately new code changes already broke a mod before I remember. Enhanced sky was broken due to a code change a few month ago. Interkarma had to test revert a change to make it work again.
But the problem can have another reason as well. Are you testing with live build or github newest?