Hey y'all, joined the forum today after seeing jmanowar's post that he's going on hiatus for a little while - I wanted to pick up some of the work of upscaling the NPC flats, because this is genuinely the part of Daggerfall Unity that I'm most excited about.

I started with my favorite Daggerfall NPC, both in terms of personality and visual design. I tried to echo the styles of jmanowar and epicurius so that it will be cohesive with the hires sprites already in game, and I wanted to make her face more like her portrait, while also correcting Bethesda's mistake in terms of her race. However, to be honest I'm not terribly experienced with modding Daggerfall, so I'd appreciate any guidance that people can provide as far as turning this into a usable asset, and anyone who'd be willing to playtest it would be fantastic
