Re: Daggerfall: Music To Travel By
Posted: Sun Oct 28, 2018 9:15 pm
I dig the arrangements, they're spot on fresh and respectful of the originals.
I was curious whether those tracks would be okay for ingame play, since as you mentioned one point was to make each track "end" properly, which is not what one expects from game ambient music, It turns out that right now, since the original tracks don't loop as they should either, it's a clear improvement on all fronts.
When Daggerfall Unity music support improves, I'd really like a looping version of those tracks with the same arrangements quality...
I was curious whether those tracks would be okay for ingame play, since as you mentioned one point was to make each track "end" properly, which is not what one expects from game ambient music, It turns out that right now, since the original tracks don't loop as they should either, it's a clear improvement on all fronts.
When Daggerfall Unity music support improves, I'd really like a looping version of those tracks with the same arrangements quality...