Re: Custom Scene Help
Posted: Wed Nov 16, 2016 1:40 am
I've added some quick control to the DaggerfallBillboard editor script. This makes it possible to add custom billboards to scene. Here's the process in brief.
I hope this achieves something close to what you were looking for.
- Grab latest code from today.
- Setup scene as usual and set Arena2 path in DaggerfallUnity singleton.
- Create an empty GameObject.
- Add DaggerfallBillboard component to this GameObject
- Enter the archive and record index in Custom area of DaggerfallBillboard inspector. For example, the well shown is from TEXTURE.212, index 0. Thus archive=212, index=0.
- Click "Set Billboard Texture" button.
- Click "Align To Surface) to align base of billboard with a surface 4 units or less below billboard. Position billboard centre roughly above desired surface before trying to align.
I hope this achieves something close to what you were looking for.