[MOD] Handpainted model replacement project (Release v2.10b)

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AlexanderSig
Posts: 324
Joined: Wed Jul 19, 2017 10:35 pm

Re: Handpainted model replacement project

Post by AlexanderSig »

Thanks guys! :) :) :)

Early WIP of clothes shelf
Image

Improved organ model
Image
Left side: before without shader
Right side: after with metallic shader

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AlexanderSig
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Re: Handpainted model replacement project

Post by AlexanderSig »

Image

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NikitaTheTanner
Posts: 366
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Re: Handpainted model replacement project

Post by NikitaTheTanner »

Mind - blown! :o You are the Greased Lightning with speed like that! OMG! :lol: Looks awesome!

P.S. Hats and helmet, hmm... Maybe we'll be able to wear them one day! :P The helmet might be a bit huge, though... But it could be giant's for all I know! :D

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Biboran
Posts: 277
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Re: Handpainted model replacement project

Post by Biboran »

Very good models! But maybe a little bit improve wood texture UV and color palette?
Current wood color not very fit original colors in my opinion. Make it less red if possible, at least left one.

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NikitaTheTanner
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Re: Handpainted model replacement project

Post by NikitaTheTanner »

I kinda like new textures and don't mind them as much, makes models stand out more + it looks like it can be both cheap and sort of luxurious in a way, which is good since there is no distinction between cheap and expensive furniture. But I do think that object size might need to change a little though... It's obvious that some things are drawn out of proportions in Daggerfall to make them stand out more, this helmet is one of the examples, but a 3D object of this size looks a bit odd.

Still love the model, but I think it would look even better if the helmet was resized to a more resonable head size, kinda like the hats are. Maybe it can even be used as a base mesh for some armor models later on!

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Midknightprince
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Re: Handpainted model replacement project

Post by Midknightprince »

Just messing around
Attachments
Random house with the texture pack
Random house with the texture pack
random house.png (1.42 MiB) Viewed 3609 times
Check out my YouTube Channel!

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AlexanderSig
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Re: Handpainted model replacement project

Post by AlexanderSig »

NikitaTheTanner wrote:Still love the model, but I think it would look even better if the helmet was resized to a more resonable head size
Thanks! Scaled it down by 20% :)

New release: v1.22
+70 new models (55 of which are signs)
Major overhauls: bed and wardrobe models
Many minor improvements
All known bugs fixed

Download: https://drive.google.com/open?id=0B3579 ... kIzZTBjaWs

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AlexanderSig
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Re: Handpainted model replacement project

Post by AlexanderSig »

Fire safety update: adjusted the fireplace fire fx to be less erratic. Slowed it down and gave it more thickness. Also improved the texture on the fireplace itself.
New: https://gfycat.com/gifs/detail/ornerylightarkshell
Old: https://gfycat.com/gifs/detail/determineduglycoypu

Spent a lot of time redoing the cart texture but the biggest improvements were on the opposite side that you can't see in the screenshot... oops.
Image

There aren't really that many models left for me to do so I'm going to focus on just improving existing models for a while.

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Interkarma
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Re: Handpainted model replacement project

Post by Interkarma »

Great work on that fire, looks really cosy now. :)

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quasifex
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Re: Handpainted model replacement project

Post by quasifex »

There aren't really that many models left for me to do so I'm going to focus on just improving existing models for a while.
If you don't mind i can give you some directions on which models to improve. ;)
Firstly, i want to say that you can smooth polygons without actually changing geometry. For example, these bags could use it.
image1.gif
image1.gif (44.51 KiB) Viewed 3450 times

I also noticed some triangle shaped texture distortions on bed models:
image2.gif
image2.gif (40.44 KiB) Viewed 3450 times
Also, all fireplaces seem to have a gap between it's backside and wall. You can fix this by moving origin point, extruding back edges or adding some new geometry.
And last thing, there's a texture seam on the model of a torture rack:
image4.gif
image4.gif (14.03 KiB) Viewed 3450 times
That's all problems i noticed so far. Other than that, everything else seems to be looking good.

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