Re: Persistent Dungeons
Posted: Wed Oct 23, 2019 1:13 am
This is all just one quest (K0C0XY01), that will keep spawning harpies for a while:Blowingsand wrote: ↑Tue Oct 22, 2019 1:26 am After getting quest item, I'm back in Daggerfall and a letter is delivered. Apparently someone on the same quest has been taken prisoner in the harpy dungeon and needs to be rescued. So I go back to the same dungeon and all the harpys have returned, too. If there is a setting, that actually makes this mod work, I'd love to hear from you.
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create foe _F.00_ every 21 minutes 15 times with 25% success
So persistent quest spawn trumps persistent dungeon.pango wrote: ↑Wed Oct 23, 2019 3:12 amThis is all just one quest (K0C0XY01), that will keep spawning harpies for a while:Blowingsand wrote: ↑Tue Oct 22, 2019 1:26 am After getting quest item, I'm back in Daggerfall and a letter is delivered. Apparently someone on the same quest has been taken prisoner in the harpy dungeon and needs to be rescued. So I go back to the same dungeon and all the harpys have returned, too. If there is a setting, that actually makes this mod work, I'd love to hear from you.Persistent Dungeons can't help you with thatCode: Select all
create foe _F.00_ every 21 minutes 15 times with 25% success
Apparently I have the same bug as well. Good to hear bad guys won't respawn at least if you saved and reloaded game outside the dungeon, thanks for the info.Lorex wrote: ↑Sat Nov 23, 2019 10:13 pm I think I found a bug that I can reproduce consistently, at least in my game.
When Im inside a dungeon (only tried in PH but I supposed it is the same for all) if I save/exit/reload they don't respawn, but if I exit and re-enter the dungeon, and then I save/exit/reload they alway respawn.
Instead If I exit the dungeon, save/exit/reload outside, then re-enter they never respawn.
So in order to not make them respawn, every time I have to exit the game first I must exit the dungeon and save/exit outside.
Hope it's clear
edit: my settings were 360/2/99.
I can confirm this bug/quirk as well from my game last night. For clarity I will use the terms "Leave" the Dungeon and "Exit" the game and State remembered (Killed Monsters still dead, taken loot is still gone) :Lorex wrote: ↑Sat Nov 23, 2019 10:13 pm I think I found a bug that I can reproduce consistently, at least in my game.
When Im inside a dungeon (only tried in PH but I supposed it is the same for all) if I save/exit/reload they don't respawn, but if I exit and re-enter the dungeon, and then I save/exit/reload they alway respawn.
Instead If I exit the dungeon, save/exit/reload outside, then re-enter they never respawn.
So in order to not make them respawn, every time I have to exit the game first I must exit the dungeon and save/exit outside.
Hope it's clear
edit: my settings were 360/2/99.
Are you sure with this one? In my limited experience it was the case if I save inside the dungeon, then leave the dungeon, then go back into dungeon AND reload after all that. I have not tested this intentionally though, may be wrong. I think I pretty often reloaded saves inside other dungeon and it was ok. Probably bug appears if you clear the dungeon, exit, return inside, save and reload that save... I think there is no bug if you clear the dungeon for the first time.3) Save inside Dungeon, Exit Game, Reload ==> Monsters will respawn (right next to player too!) I think loot piles are still gone..at least it was on one time I noticed (No fair! If monsters come back, I want the loot too! )