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Re: Roleplay & Realism mod pack

Posted: Sat Sep 07, 2019 9:29 pm
by Jay_H
I only have two for this character, which are Recall (which is teleport) and Open (which is unlock doors). Both trigger it.

Re: Roleplay & Realism mod pack

Posted: Sat Sep 07, 2019 9:42 pm
by Hazelnut
Hmm, just tried myself on 0.10.7 with rr 0,3 and recall works just fine. Can you drop me a savefile? There's something else happening here.

Re: Roleplay & Realism mod pack

Posted: Sat Sep 07, 2019 9:48 pm
by Jay_H

Re: Roleplay & Realism mod pack

Posted: Sat Sep 07, 2019 10:10 pm
by Hazelnut
I just insta-die when I load that. It did give me the info I needed though, you are carrying 300k gp putting you way over max. I already committed a fix for this, but since it only happens if you cheat and end up way over max weight it will just get released whenever the next build goes out. I don't think it needs a quick hotfix release. For now if you need to test with lots of gold, just disable this module. It will just work fine if you play normally.

Re: Roleplay & Realism mod pack

Posted: Sat Sep 07, 2019 10:14 pm
by Jay_H
Weird! Sorry, for some reason it didn't happen until I would cast a spell. I had that money due to the daedra testing :lol: Thanks for checking it out.

Re: Roleplay & Realism mod pack

Posted: Sun Sep 08, 2019 9:29 am
by Firebrand
Jay_H wrote: Sat Sep 07, 2019 10:14 pm Weird! Sorry, for some reason it didn't happen until I would cast a spell. I had that money due to the daedra testing :lol: Thanks for checking it out.
Use the cart to store so much gold :roll: :lol: :lol: :lol:

Re: Roleplay & Realism mod pack

Posted: Sun Sep 08, 2019 5:07 pm
by Hazelnut
Just uploaded a new version 0.4 with a bugfix for stamina drain occuring when resting. Also fixes the death on overweight issue Jay, so grab it for next time you want a mountain of gold for testing!

Re: Roleplay & Realism mod pack

Posted: Thu Sep 12, 2019 10:47 pm
by Aleryn
Thank you for the work on this mod. The archery changes help maintain challenge at higher skill levels, and the horseback perspective changes deter the silly feeling of the horse looking about everywhere with mouselook.

Re: Roleplay & Realism mod pack

Posted: Fri Sep 13, 2019 5:33 pm
by Hazelnut
Cheers for the kind words Aleryn, is great to hear that the mod is being enjoyed. Makes it feel worthwhile. :D

Re: Roleplay & Realism mod pack

Posted: Fri Sep 13, 2019 6:27 pm
by pango
Hi,
There's one shortcoming in improved horse orientation: it is now always horizontal, instead of following terrain slope.
This gets a bit annoying when you're in highlands; your horse may totally disappear from screen when you're climbing hills, and more importantly prevents you from looking down at where you're heading while climbing down...

Adjusting to slope has the potential to look just as unrealistic if slope becomes too high, so maybe horse should not be usable in such case (a new concept in Tamriel :D )