Warm Ashes: Dangerous Dungeon Exteriors

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Midknightprince
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Fri Jul 20, 2018 2:55 am

So if you're on a quest to a place, will this thing go off there ?
Like a dungeon quest or something ?
I'm doing this with perpetual to see what happens, and I'm curious.
I can't wait for the onslaught...
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Midknightprince
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Thu Jul 26, 2018 9:53 am

This thing is awesome.
I'm having all sorts of encounters.
Sometimes they aren't even bad guys, they just spawn, and stand there.
I still have to live through a siege however....
Its kinda nuts when your lvl 2...
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Sat Aug 11, 2018 11:57 am

Ya, I like this one.
Super awesome idea, I will test more in new round of builds, but it was working for me, with all sorts of encounters.
If you guys haven't tried it you should, this thing works, and none of the stuff is lore breaking.
Last place I went to, Daggerfall guards had taken over a keep, spawned when I got there, told me so, and just stood there.
So...."if" I was a bad guy.....
Its not a quest, per say, but just another little thing to give you bumps in the road, or fulfill your inner barbarian rebel, and that was one seemingly insignificant encounter I just stumbled on, then left...
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Jay_H
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Jay_H » Sat Aug 11, 2018 8:28 pm

Midknightprince wrote:
Sat Aug 11, 2018 11:57 am
Last place I went to, Daggerfall guards had taken over a keep, spawned when I got there, told me so, and just stood there.
So...."if" I was a bad guy.....
Maybe later on we'll suggest a "if legal rep is below ___" quest condition, and then make things like guards attacking us on occasions like these :)
Try over 120 all-new quests in the first Daggerfall Unity Quest Pack.

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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Sun Aug 12, 2018 8:55 am

Jay_H wrote:
Sat Aug 11, 2018 8:28 pm
Midknightprince wrote:
Sat Aug 11, 2018 11:57 am
Last place I went to, Daggerfall guards had taken over a keep, spawned when I got there, told me so, and just stood there.
So...."if" I was a bad guy.....
Maybe later on we'll suggest a "if legal rep is below ___" quest condition, and then make things like guards attacking us on occasions like these :)
Its like unlimited random encounters with a small army, in Daggerfall now..
Hello.....I'm in.....
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Fri Aug 17, 2018 4:04 pm

64bit #50
I can't get WA to start in the console anymore.
It seems to start up ok with a new game (it goes thru the usual intro, at least), but I cant start it on the fly with an existing game.
startquest waq01-04 doesn't work either.
It worked fine last build, I can load the same game up, and start it...
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Interkarma
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Interkarma » Fri Aug 17, 2018 7:32 pm

If one of the quests isn't starting from console, could you quickly check if there are any errors in the "quest_output" log in the usual data path? This might help identify what's going wrong.

There weren't many changes to quest system in this round of builds, so let me know if something isn't compiling and needs looking at on my end.

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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Fri Sep 14, 2018 9:43 pm

Interkarma wrote:
Fri Aug 17, 2018 7:32 pm
If one of the quests isn't starting from console, could you quickly check if there are any errors in the "quest_output" log in the usual data path? This might help identify what's going wrong.

There weren't many changes to quest system in this round of builds, so let me know if something isn't compiling and needs looking at on my end.
It says this...
Starting new quest log 9/14/2018 4:10 PM
Daggerfall Unity version 0.5.505

JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
WAQ00.txt
Could not load quest 'WAQ00' or source file is empty/invalid.
JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
WA00.txt
Could not load quest 'WA00' or source file is empty/invalid.
WAQ01.txt
Could not load quest 'WAQ01' or source file is empty/invalid.
WAQ02.txt
Could not load quest 'WAQ02' or source file is empty/invalid.
WAQ03.txt
Could not load quest 'WAQ03' or source file is empty/invalid.
WAQ04.txt
Could not load quest 'WAQ04' or source file is empty/invalid.


Parsing quest WAQ01.txt
WAQ00.txt
Could not load quest 'WAQ00' or source file is empty/invalid.
JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
WAQ01.txt
Could not load quest 'WAQ01' or source file is empty/invalid.
WAQ02.txt
Could not load quest 'WAQ02' or source file is empty/invalid.
WAQ03.txt
Could not load quest 'WAQ03' or source file is empty/invalid.
WAQ04.txt
Could not load quest 'WAQ04' or source file is empty/invalid.
JHPINI.txt
Could not load quest 'JHPINI' or source file is empty/invalid.
WAQ00.txt
Could not load quest 'WAQ00' or source file is empty/invalid.
WAQ01.txt
Could not load quest 'WAQ01' or source file is empty/invalid.


Parsing quest random

This is from 2 different saves, 1 with WA off, and 1 with WA already on.
First one they wont start WAQ00-04, WA00, or JHPINI.
Second one, they are on, and they work, so I turn them off with purgeall, then try and restart, the RANDOM (last one) is in the quest folder, it starts fine.
Both JH, and WA start up normally when you start a new game for me (with their intro message etc..)
I have new guys where they work (already on) , but purging and restarting doesn't work with them either..
Sorry it took so long to get back, I missed your reply or something :)
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Jay_H
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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Jay_H » Fri Sep 14, 2018 10:04 pm

I recently had to patch up my perpetual quests since they weren't working right. Let me get them fixed and I'll post again when I'm sure they'll work properly. I can't answer for Warm Ashes though.
Try over 120 all-new quests in the first Daggerfall Unity Quest Pack.

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Re: Warm Ashes: Dangerous Dungeon Exteriors

Post by Midknightprince » Sat Sep 15, 2018 2:45 pm

Jay_H wrote:
Fri Sep 14, 2018 10:04 pm
I recently had to patch up my perpetual quests since they weren't working right. Let me get them fixed and I'll post again when I'm sure they'll work properly. I can't answer for Warm Ashes though.
I know you will, I just hope this is an actual bug, and not me just being dense.
I tested plenty, but who knows..
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