Existing a dungeon can kill you by fall damage [RESOLVED]
Posted: Sun Jun 03, 2018 4:05 pm
If you exit a dungeon and the player character spawns outside at a lower height (y coordinate) than it had when exiting; you can die from fall damage.
This only happens when exiting dungeons, since other interior locations load at the exact same coordinates as the character had when he/she entered it.
So far, I have only encountered this using my mod Mountains and Hills. Probably since it drastically alters the terrain (both raising and lowering it), thus making it more likely that the terrain will have a lower height than the dungeon interior. I have yet to reproduce this without my mod enabled, so it might be unique to it.
Tested on
Build Version: #116, 29-May, 64-bit, Windows
How to recreate; With the mod Mountains and Hills enabled, load the below save file, and enter The Crypt of Buckingsmith. When exiting, you can die from fall damage. It doesn't happen every time, unless you exit while mid-jump, then it does happens every time.
Save File
This only happens when exiting dungeons, since other interior locations load at the exact same coordinates as the character had when he/she entered it.
So far, I have only encountered this using my mod Mountains and Hills. Probably since it drastically alters the terrain (both raising and lowering it), thus making it more likely that the terrain will have a lower height than the dungeon interior. I have yet to reproduce this without my mod enabled, so it might be unique to it.
Tested on
Build Version: #116, 29-May, 64-bit, Windows
How to recreate; With the mod Mountains and Hills enabled, load the below save file, and enter The Crypt of Buckingsmith. When exiting, you can die from fall damage. It doesn't happen every time, unless you exit while mid-jump, then it does happens every time.
Save File