KoW - D.R.E.A.M.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Thanks for input Pango, I also find it quite useful, it gives better orientation to me and you actually learn the names of the regions, which I never did in the past.. So I will include this change ingame.

Nickstal, I think Limited Gold Shops is currently not compatible with the 2023 v1.0 version of DREAM (or more specifically with Dynamic Backgrounds system, which is now a separate package, so ppl can choose whatever they prefer) - that incompatibility is super hard to solve (because u also need to keep it compatible with other XX mods, which 2023 DREAM currently is) so that is not on my list currently. But I might add that button for ppl who dont use backgrounds.

Yes, HW requirements do not change so 16Gb is still a plenty. I have Ryzen r5 3600, 16gb ram and it runs perfectly with other 60 mods I use as well, Reshade etc..

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

All mobs ingame (Vanilla + Daggerfall Enemy Extented) - 4 rows of god knows how many....
I had no stuttering and even the fight afterwards was 100% smooth :ugeek:
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CypherNovazi
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Re: KoW - D.R.E.A.M.

Post by CypherNovazi »

Progress looks great! I love the region names on the map - a big help for getting around, as this is my first playthrough.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Leader of the Orcs should be wearing armor - and not be walking bare foot, with a mutated legs. So... Which one?
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harbinger451
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Re: KoW - D.R.E.A.M.

Post by harbinger451 »

Which one?
My vote is the one on the left.
Image

boredofpost90slife
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Re: KoW - D.R.E.A.M.

Post by boredofpost90slife »

One on the left

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Thats my preference as well ;)

nicksta1310
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Re: KoW - D.R.E.A.M.

Post by nicksta1310 »

Does this mod upscale street lamps and dungeon torches? I prefer not to use Handpainted Model Replacements for compatibility reasons.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

nicksta1310 wrote: Thu May 11, 2023 2:07 pm Does this mod upscale street lamps and dungeon torches? I prefer not to use Handpainted Model Replacements for compatibility reasons.
That part of asset replacement is bugged, nobody could be arsed to fix it, eventho I reported it many times. So no. Only thing related to lights I upscaled is a candle, torch and lantern, which you can use in one mod. And like few other things. Anything more will cause issues as far as I know. The atlas overflow issue.

I will try it one more time just for you, but last time I tried, it was still bugged :X

nicksta1310
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Re: KoW - D.R.E.A.M.

Post by nicksta1310 »

Does the same issue occur with loose files?

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