KoW - D.R.E.A.M.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

nicksta1310 wrote: Thu May 11, 2023 2:51 pm Does the same issue occur with loose files?
Nevermind, it works now, so I will add it to DREAM 1.0
I just wait for DFU 1.0 to drop.
I will add all the files which are missing, for ppl who dont use handpainted models

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

can somebody give me a save at the Totem Holder?

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Re: KoW - D.R.E.A.M.

Post by nicksta1310 »

King of Worms wrote: Thu May 11, 2023 3:40 pm Nevermind, it works now, so I will add it to DREAM 1.0
I just wait for DFU 1.0 to drop.
I will add all the files which are missing, for ppl who dont use handpainted models
Yay! Thank you! :D

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

You are welcomed, glad you reminded me of that :idea:

Remade the Totem Holder. One of the last things missing...
I like the fake blue volumetric fog effect ;)

I still dont understand why the Totem looks like small Tiber septim rolled up in a joint, but thats not up to me I guess.
I have some urges to change it to some orb, but Im not sure how the lore guardians would survive that...
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DaggerfallUnity 2023-05-13 17-50-01.jpg
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Finally managed to remaster the force field barriers. It took like 20 iterations and remakes :lol:
But now its properly animated and has that pulsating brightness, it looks good ingame.
DaggerfallUnity 2023-05-14 20-52-00.jpg
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and in dark with Emission map and HDR color map
Too bad the global illumination is not working, that would possibly add some light around it, maybe.
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Heres a short vid, but it will expire soon I guess

https://www.veed.io/view/4ae37bd7-4715- ... rue&panel=

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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Long time no see :)

New backgrounds made by Zoran (I made the moon :D ) and the character updates are by me, mostly just the faces and some hand corrections on the wolf
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

There are currently 578 dynamic backgrounds (BGs) in the DREAM-BACKGROUNDS section.

Every outdoor area has 18 background types, based on time of day (day, night, twilight) weather (6 types)
Plus there are numerous indoor areas, dungeons, houses, various shops (even special BGs for a closed shop when trespassing) castles, guilds....

Huge thanks to Zoran for expanding the script to enable all these features and for creating 100s of new BGs! :geek:
I also did my part, but his input was really fundamental.

This part of Dream is one huge photoshop excercise.... :lol:

Cemetery at Night
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Island areas at Day
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Dragontail mountains at the Twilight
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Last edited by King of Worms on Wed Aug 23, 2023 9:45 pm, edited 4 times in total.

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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Same areas during different weather conditions:

Cemetery Winter Twilight
CEMETERY_TWILIGHT_WINTER.IMG.png
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Island areas Night storm
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Dragontail mountains Winter Day
SCBG03I0_WINTER.IMG.png
SCBG03I0_WINTER.IMG.png (796.62 KiB) Viewed 3535 times

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Re: KoW - D.R.E.A.M.

Post by harbinger451 »

Very NICE! Can't wait for the next update.
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

harbinger451 wrote: Thu Aug 24, 2023 11:18 am Very NICE! Can't wait for the next update.
Thank you :) Me as well, did not expect to work on this for so long, but as DFU 1.0 takes its time, it gave me more space to work on DREAM, which I would not do if DFU 1.0 was already released, so its a good thing and I enjoy finalizing all the stuff...

Speaking of finalization, I completed the map system.. it was missing this one part, which highlights the location you are at currently. This was a bit tedious and painful it its basically 44 separate cutouts of the main map, with its naming & highlight effects - but its done. All regions have now their HD highlights. In a correlation to the previous Dream map updates, Ive added the name to the highlighted region. Plus the regions which have royal castles (Daggerfall, Wayrest, Sentinel) have this small crown in their name. Looks like this:
DaggerfallUnity 2023-08-28 12-41-28.jpg
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