Hi, town folk flickering is a known issue being worked on.Midknightprince wrote: ↑Sat Jul 14, 2018 12:55 am Hey, why don't you just get the 3d walls and stuff from the pack I made, and make it KOW extreme texture pack ?
Its mostly your stuff anyways, that way people don't get confused, and i can just tell em to get your stuff.
I just think some people might like the 3d walls, it is pretty...
Scourg barrow does not crash for me and it does not matter if i have compression on or off. Try a clean install mate, and place just my stuff in the streaming assets.
Regarding extreme texture pack.. well.. 1st when u make a project with such a scope im doing, recreating almost 10 000 textures, u dont get distracted with additional things untill the core is done.
So comming in a middle and asking why dont u do this or that.. man.. i already did more than a single individual can ever hope to do... doing real remaster of such a scope aint easy trust me...
Also, I saw your pack... u can do what u want but.. at least give a propper credits. Credits like "if u like sprites thank king of worms for it" aint fair because Everything on those 3 screens is mine.
Main menu upscale, sprites, textures.. maybe u added bump maps to the ship.. big deal :/ that ship aint even working correctly man, thats why i remade it in my v3.0 as it shares textures with a wooden building interriors.
"Gafon master" is Grafon master btw..
It basicaly feels strange someone takes your year(s) of work, slaps bumpmaps on it and calls it a extreme texture pack and u only get vague and not even correct credits.. maybe its just me, dunno
I get what u try to do, merge my work, grafon masters one and add the xml files.. ok.. should be called more properly than, described exactly what it is etc etc.. Ive spend shitloads of time on it, maybe you can spend a fraction of it on a correct description?