KoW - D.R.E.A.M.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

ZORANs work on divine statues is too good...
I still work on the other stuff, more notably the textures and materials which I added for users which dont use Handpainted 3d models mod. Also all the sprite lights etc. I start to like playing with all the vanilla assets now, instead of models...
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MrFlibble
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Re: KoW - D.R.E.A.M.

Post by MrFlibble »

Those are some really good interpretations of the divines.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

MrFlibble wrote: Tue Aug 29, 2023 12:00 pm Those are some really good interpretations of the divines.
Yes, kind of the best... Zoran likes the 9 divines lore and it transcribed into the statues 100%.. :geek: Glad to have someone like that onboard the DREAM mod. He really helped me and gave me more motivation to go on.

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MrFlibble
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Re: KoW - D.R.E.A.M.

Post by MrFlibble »

Do you plan to ultimately replace all flats with custom art like this? I remember a while ago you showed a character or two that were drawn completely from scratch and were not an imitation or a direct rework of Bethesda's art. It would be a very interesting overhaul of the visuals.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

MrFlibble wrote: Thu Aug 31, 2023 9:50 am Do you plan to ultimately replace all flats with custom art like this? I remember a while ago you showed a character or two that were drawn completely from scratch and were not an imitation or a direct rework of Bethesda's art. It would be a very interesting overhaul of the visuals.
Hi MrFlibble :) No! :D I like the original art. I just replace things which stink, and the statues stink a lot! They are just a colorized versions of NPCs u meet ingame. So replacing em with lore based statues actually enhances the games depth, names on the statues give some more info to the world etc. I dont want to change things just for the sake of changes. Those old total NPC changes were just a test and something I decided to not do as my approach to the project matured.

I will leave these kinds of overhauls to others. Replacing NPCs with manga shit etc, theres no shortage of that. :?
(Not that u suggest such changes ofc)
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MrFlibble
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Re: KoW - D.R.E.A.M.

Post by MrFlibble »

That in-game shot looks very good!

Personally I wouldn't mind complete replacements of the old art, considering that your mod already does this in places -- of course, you have your own standards where departures from the source material are going too far. But I do believe that if new art keeps the spirit of the originals while deepening or reimagining the look of the characters, there's nothing wrong with that.

I have to say that even though several artists have already shown different takes on the NPC flats here in the forums, or published mods with such changes, I don't believe anything of those would be quite like the statues from Zoran.

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Thank you :) And I agree that if someone creates a alternative vision of the NPCs and art, based on the vanilla, that it would be ofc nice, if done properly. I will just stay on my style as thats something Im relatively good at. Agreed that the statues are something else :) he really outdid himself on that. And you can see these statues in the dynamic backgrounds as well, when inside the temples, so it looks like this as a example:
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We also created the dynamic backgrounds for all the knightly orders, one example being this (the flag colors and the banner changes according to the knightly order u in)
There are 600 dynamic backgrounds currently :ugeek:
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duendeinexistente
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Re: KoW - D.R.E.A.M.

Post by duendeinexistente »

King of Worms wrote: Sat May 13, 2023 3:54 pm You are welcomed, glad you reminded me of that :idea:

Remade the Totem Holder. One of the last things missing...
I like the fake blue volumetric fog effect ;)

I still dont understand why the Totem looks like small Tiber septim rolled up in a joint, but thats not up to me I guess.
I have some urges to change it to some orb, but Im not sure how the lore guardians would survive that...
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I feel like the pedestal would look a lot better with more of a base. Rn it kind of springs from the ground and looks like it'd topple over. Something like this.Image

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Hi, I do not make any models :) I just remade the materials/textures so it made the ugly model look better, more fitting to the scene and a bit interesting.

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Re: KoW - D.R.E.A.M.

Post by Morrowindthief »

For some reason NPC's corpses are like that. And it seems like problem with this mod - I've tried to turn off everything except for DREAM and they are the same
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