Build #124: Footstep sound effects wrong [RESOLVED]
Posted: Tue Jul 03, 2018 9:48 am
Something screwy is happening with how the program is determining what footstep sounds to play.
-Load save in Aldingwall with snow on ground. Snow sound (correct)
-Travel to Yeomwing Towerr dungeon. Snow sound (correct)
-Enter Yeomowing Tower dungeon. Pavement sound (correct)
-Leave Yeomwing Towerr dungeon. Water sounds (incorrect).
-Travel to Aldingwall. Water sounds (incorrect).
-Save game
-Load game
-Now it sounds like I'm walking on pavement even though it's snow (incorrect).
-Exit program
-Open program and load save.
-Back to snow sounds again (correct)
-Load save in Aldingwall with snow on ground. Snow sound (correct)
-Travel to Yeomwing Towerr dungeon. Snow sound (correct)
-Enter Yeomowing Tower dungeon. Pavement sound (correct)
-Leave Yeomwing Towerr dungeon. Water sounds (incorrect).
-Travel to Aldingwall. Water sounds (incorrect).
-Save game
-Load game
-Now it sounds like I'm walking on pavement even though it's snow (incorrect).
-Exit program
-Open program and load save.
-Back to snow sounds again (correct)