Windows/64 Build #131, Swimming Crush Detection Lethal Ceilings

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kingOfWyrms
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Joined: Fri Aug 07, 2015 3:46 am

Windows/64 Build #131, Swimming Crush Detection Lethal Ceilings

Post by kingOfWyrms » Tue Sep 11, 2018 3:18 pm

Swimming into a ceiling in DFU, from what I've experienced, seems to cause an immediate game-over by apparently being "crushed" by the ceiling. It's like every time I bump my head while swimming I get knocked out and drown. I'm not sure if this also affects levitation if we have that yet though, haven't tested for the obvious reason that I clearly don't even know if it's a feature.

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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Re: Windows/64 Build #131, Swimming Crush Detection Lethal Ceilings

Post by Interkarma » Tue Sep 11, 2018 9:23 pm

Thanks for report. I think best thing to do is just disable crush detection while player is swimming. I don't believe there are any places underwater where player could be crushed normally.

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