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Dev build/Linux: magic "missiles" not cleared while loading gamesave [RESOLVED]

Posted: Sat Oct 20, 2018 1:09 pm
by pango
Steps to reproduce:
- load some gamesave
- cast a spell at range, aiming at something far away (or the sky)
- immediately reload the same gamesave
- you can still see your spell subsiding

Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Posted: Sat Oct 20, 2018 3:27 pm
by R.D.
Perhaps the same thing, but I noticed the other day that the light effect from an enemy's shock spell still existed after a load. While the spell was being cast, I loaded a saved game in the same room, and noticed the light was still there.

Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Posted: Sat Oct 20, 2018 9:08 pm
by Interkarma
Thanks, this is another item I have on my hitlist to fix soon.

Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave

Posted: Sat Apr 20, 2019 9:12 am
by Interkarma
Have sent a fix for this one.

Re: Dev build/Linux: magic "missiles" not cleared while loading gamesave [RESOLVED]

Posted: Sat Apr 20, 2019 1:17 pm
by BansheeXYZ
Does this also make missiles something that is part of the world and can be saved? For example, if I fire a fireball at a house in classic, save the game with it in mid-air, then load that save, the fireball will still be in the same place and continue forward.