Page 9 of 10
Re: HD Pre-rendered Daggerfall Sprites
Posted: Mon Apr 01, 2019 10:50 pm
by Kamer
Only complaint with MakeHuman is lack of hair options.
EDIT: Fuze is also available on Steam. Will check out later.
Re: HD Pre-rendered Daggerfall Sprites
Posted: Thu Apr 04, 2019 6:33 pm
by Kamer
Re: HD Pre-rendered Daggerfall Sprites
Posted: Thu Apr 04, 2019 7:13 pm
by MasonFace
Looking nifty! This is really coming along!
Re: HD Pre-rendered Daggerfall Sprites
Posted: Thu Apr 04, 2019 8:01 pm
by jayhova
Kamer wrote: ↑Mon Apr 01, 2019 10:50 pm
Only complaint with MakeHuman is lack of hair options.
Have you looked here?
Re: HD Pre-rendered Daggerfall Sprites
Posted: Thu Apr 04, 2019 11:22 pm
by Kamer
I've looked at all of them but I feel like the styles of each one is too different or looks odd.
Re: HD Pre-rendered Daggerfall Sprites
Posted: Sun Apr 14, 2019 3:45 pm
by NoctoCorax
jayhova wrote: ↑Sat Mar 30, 2019 4:16 pm
Have you looked at
Makehuman? It integrates into blender and exports other formats as well. I'm not a 3D guy but I'm curious how useful a tool it is.
Hi Jayhova
Sorry for the delayed response.
I've looked at MakeHuman and I think it is worth a deeper look since it is possible to create a greater variety of body types (thin, fat, muscular). Fuse is kind of limited in that regard but has a better workflow. However, it is possible to create a body mesh in Blender and import it to Fuse. Although MakeHuman isn't as visually pleasing as Fuse I still think the graphical fidelity matches Daggerfall if used to create 'better' sprites (and rigged for future true 3D implementation).
Re: HD Pre-rendered Daggerfall Sprites
Posted: Tue Apr 16, 2019 4:07 am
by jayhova
One of the things I thought was attractive about it was that you could create a large number of "people" based around a template. Each of those people would be different. It would be nice to talk to more than 4 different people while walking through daggerfall
Re: HD Pre-rendered Daggerfall Sprites
Posted: Fri Jul 26, 2019 8:06 pm
by mtrredux
Is this mod still being developed?...very cool idea...it also seems faithful to original DF.
Re: HD Pre-rendered Daggerfall Sprites
Posted: Fri Jul 26, 2019 9:12 pm
by Kamer
mtrredux wrote: ↑Fri Jul 26, 2019 8:06 pm
Is this mod still being developed?...very cool idea...it also seems faithful to original DF.
Kinda sort? I've reused most assets I've made for VIO. I still make model assets base on the original but i haven't done anything specifically for this. I might return to this one day when I can get the bodies looking right.
Re: HD Pre-rendered Daggerfall Sprites
Posted: Fri Jul 26, 2019 10:19 pm
by mtrredux
Kamer wrote: ↑Fri Jul 26, 2019 9:12 pm
Kinda sort? I've reused most assets I've made for VIO. I still make model assets base on the original but i haven't done anything specifically for this. I might return to this one day when I can get the bodies looking right.
Well, it is a cool idea and I was impressed by the demo.