Adding time of day properties to flats
- jayhova
- Posts: 925
- Joined: Wed Jul 19, 2017 7:54 pm
- Contact:
Re: Adding time of day properties to flats
Are there any sexy pics of the current state of things?
Remember always 'What would Julian Do?'.
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
Indeed, so far it looks like this at my side
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
I will try it all few more timesTheLacus wrote: ↑Wed Oct 30, 2019 8:28 pmDungeon exit is ok, why do you think is not working?King of Worms wrote: ↑Tue Oct 22, 2019 10:14 am I have not noticed a error during the mod building.
Here is the log and both DFMODs to check...
I know I do something wrong, but no idea what :X I honestly do not understand the description Ive been given neither on icon or dungeon exit.
I tryed and read all the links you posted, but no..
https://ufile.io/m52ps9se
As for spell icons, your mod doesn't work because manifest file (.dfmod.json) doesn't defines them, which is something that is done automatically by mod builder if assets are added to Assets list. I just checked again the process and everything works fine. If you add assets with the mod builder and click Build Mod it's all performed automatically, there is really no chance for mistakes. Maybe try to click Save Mod Settings to File, but this is actually done automatically every time before mod is built...
Specifically, you should have this property:
but you have this instead:Code: Select all
"Contributes": { "SpellIcons": [ "D.R.E.A.M. Icons", "VMBlast-Alyndiar Recolors" ] }
Code: Select all
"Contributes": null
The usual issue with Read/Write flag. If the message is printed it means that these textures are used but are not working.King of Worms wrote: ↑Tue Oct 22, 2019 10:14 am PS: what is this error in the log? It gets repeated 10s of times (but has no relation to the icons/exit problem)
Thank you!"Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)"
But which textures? Theres no info in the text, it just 20x repeats:If the message is printed it means that these textures are used but are not working.
"Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- jayhova
- Posts: 925
- Joined: Wed Jul 19, 2017 7:54 pm
- Contact:
Re: Adding time of day properties to flats
I was thinking that it would be nice to have a winter version or two as well
Remember always 'What would Julian Do?'.
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
Hi, It works now ...almost
When I click to interact - nothing happens, so I cant leave the dungeon or get to wagon
When I click to interact - nothing happens, so I cant leave the dungeon or get to wagon
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- jayhova
- Posts: 925
- Joined: Wed Jul 19, 2017 7:54 pm
- Contact:
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
Its working now, not sure what was wrong with that dungeon exit, as others now work properly
I want to ask about the line:
I want to make sure all read/write flags are set properly here, so all textures/sprites work as intended.
I want to ask about the line:
How can I tell which precise texture is having problems here? As Ive said, its just 10s of these lines and all are the same."Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)"
I want to make sure all read/write flags are set properly here, so all textures/sprites work as intended.
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
Jayhova, I will maybe return to these textures now when it works. But I will keep the gate closed
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- jayhova
- Posts: 925
- Joined: Wed Jul 19, 2017 7:54 pm
- Contact:
Re: Adding time of day properties to flats
I figured you could just add the gate. I added the 2 moons. And snow
Remember always 'What would Julian Do?'.
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Adding time of day properties to flats
thanks but its based on old - not really recent - version of my screen... anyway, when everything works as it should, I might change it. Maybe. Very low priority atm
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz