This is best shown with a video:
After I load the game, the debugger refuses to show while I'm in the city. If I leave the city limits, I can see the quest buildings until I re-enter the city.
Linux 0.7.126: Quest debug fails to show after loading game [CLOSED]
- Jay_H
- Posts: 4070
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 0.7.126: Quest debug fails to show after loading game
Those look like different quests though. Does the second quest also happen inside the same town? The debugger only shows locators while player is inside the town where that quest takes place.
- Jay_H
- Posts: 4070
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Linux 0.7.126: Quest debug fails to show after loading game
It's the same quest each time. I'm going through them one by one for testing.
Looks like fast travelling to the same city remedies the problem.
Looks like fast travelling to the same city remedies the problem.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 0.7.126: Quest debug fails to show after loading game
Thank you, I'll take a look when I can.
- Jay_H
- Posts: 4070
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Linux 0.7.126: Quest debug fails to show after loading game
Just some more info: this happens a ton after teleporting into a city, and usually leaves the location markers way, way below or above the city. I guess it's just a problem with height coordinates. Most of the time if I look at the floor I can see the markers display, and if I leave the city they return to their proper height. Odd bug.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 0.7.126: Quest debug fails to show after loading game
Yeah, definitely an issue with floating Y. I was fighting this a bit during development and thought I'd resolved all the bad cases (debugger overlay is a bit of a hacky UI). I just haven't had the energy to face it again yet.
- Jay_H
- Posts: 4070
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Linux 0.7.126: Quest debug fails to show after loading game
Well, it's certainly not a priority. If it never gets fixed, AFAIK a 100% workaround is to just fast travel to where you already are So fix or not it should be workable.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 0.7.126: Quest debug fails to show after loading game [CLOSED]
I've merged some fixes so that quest debugger displays place markers correctly with retro mode + large HUD + aspect ratio settings.
I'm no longer able to reproduce this one now. It seems to either have been fixed by this change or a previous change. I'll close for now.
Jay, please don't hesitate to re-open with new repro steps if you can still make this happen from 0.14.
I'm no longer able to reproduce this one now. It seems to either have been fixed by this change or a previous change. I'll close for now.
Jay, please don't hesitate to re-open with new repro steps if you can still make this happen from 0.14.