May Builds - Lycanthropy

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XJDHDR
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Joined: Thu Jan 10, 2019 5:15 pm
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Re: May Builds - Lycanthropy

Post by XJDHDR » Thu May 30, 2019 8:52 am

Thanks Interkarma.
My DF Unity mods:
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My other mods (mainly for Oblivion but also a few for other games):
https://www.nexusmods.com/users/625820?tab=user+files

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Baler
Posts: 136
Joined: Thu May 23, 2019 1:39 am
Location: Earth

Re: May Builds - Lycanthropy

Post by Baler » Wed Jun 05, 2019 4:11 am

Thank you to everyone who has contributed and worked on DFU!!

I've really been enjoying Lycanthropy. The stat bonuses are so overpowered. Excellent for questing and dungeon exploration at ease.
My main province is daggerfall so I travel up to Tulune and hit Gallocart every 15 days when I transform and have 4hp. Kill an innocent (guard), heal up and run out of town.
so far I've had no issues.
I really should mess with the loan system next. Maybe buy that house I've been eyeing.

Looking forward to the next live build :) before then I'll try out the cure quest and then The Hircine Ring quest.

Wereboar Holy Knight :lol:
DFU Discord Link: http://discord.gg/HXMrKU6

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Aleryn
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Joined: Fri Dec 14, 2018 6:59 am

Re: May Builds - Lycanthropy

Post by Aleryn » Sat Jun 08, 2019 9:35 pm

Thanks to everyone involved for the lycanthropy element. This affliction and vampirism really set Daggerfall apart originally and even to this day. And particular appreciation for all the banking updates. Being able to just check where I have what deposited where saves me the need to keep a journal entry for each character.

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