Molag Bal quest NPC Not Responding

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SomeVulture
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Joined: Tue Jul 09, 2019 3:17 am

Molag Bal quest NPC Not Responding

Post by SomeVulture » Tue Jul 09, 2019 3:33 am

So I was playing through the Molag Bal quest which I had spent in game months saving up for and finally managed to track down and kill the mage through 2 dungeons. When I went to my connection in the bar he would not talk to me. I tried the command to unmute him but still no dialogue. :( I tried restarting the quest from before the summon and still no luck.

This had actually happened to me before during the mummy's finger quest but since reading the note advances the quest and not talking to the person I was fine.

I am using the following mods:
Birds in daggerfall
Cleaned audio files
Daggerfall remastered music
20190708010922_1.jpg
Commands do not work.
20190708010922_1.jpg (212.6 KiB) Viewed 168 times

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Jay_H
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Re: Molag Bal quest NPC muted

Post by Jay_H » Tue Jul 09, 2019 3:37 am

Welcome to the forums :)

I completed the quest successfully a little while ago, so it's not strictly an execution problem. Can you post a save of the problem?
Come join the Unofficial Daggerfall Unity Discord.
Try the first Daggerfall Unity Quest Pack with roughly 200 all-new quests.
Progress on fixing classic quests here.

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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Re: Molag Bal quest NPC Not Responding

Post by Interkarma » Tue Jul 09, 2019 4:18 am

Welcome to the forums. :)

The "unmutequestnpcs" command was for a very specific bug that was resolved last year. It was just so players at the time could unstick affected quests. I should remove this console command now, as it can only cause confusion.

I also played through the Molag Bal quest only recently. As far as I know it's working OK. Providing a save is your best course of action so we can take a closer look.

Could you also please let us know which version of Daggerfall Unity you're on?

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SomeVulture
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Re: Molag Bal quest NPC Not Responding

Post by SomeVulture » Tue Jul 09, 2019 5:39 am

Well heres the save. I'm standing right next to the NPC in question.

Also its a quicksave but the same problem persisted no matter what save and when I took the quest.
Attachments
SAVE4.rar
(188.06 KiB) Downloaded 3 times

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Interkarma
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Re: Molag Bal quest NPC Not Responding

Post by Interkarma » Tue Jul 09, 2019 5:42 am

Thank you for save. And what version of Daggerfall Unity are you using?

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SomeVulture
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Re: Molag Bal quest NPC Not Responding

Post by SomeVulture » Tue Jul 09, 2019 6:18 am

0.8.2 Although I could have sworn it was 0.8.6. I will update and retry the quest and see if that fixes it.

Edit: Did not fix the issue but now I am playing on the most recent version.

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Interkarma
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Re: Molag Bal quest NPC Not Responding

Post by Interkarma » Wed Jul 10, 2019 9:58 pm

The issue here is related to quest scripting. The click on target NPC itself is working OK, but the following bit of scripting just clears click again because _2ndparton_ is not set.

Code: Select all

variable _2ndparton_
_clearclick_ task:
	when _qgclicked_ and not _2ndparton_ 
	clear _qgclicked_ _clearclick_ 
Looking through the quest, the variable _2ndparton_ is never set. So that quest click can't ever happen. I thought I'd played through this quest only recently, but obviously faulty memory on my part. This quest is not completable as scripted. Edit: Now I know why I played this quest successfully earlier - I was running with Jay's quest patches in his PR. I've since reverted back to master.

SomeVulture here is how you resolve issue in your save game. Open up your save folder then the QuestData.txt file. Search for "_2ndparton_" and you'll come to this block of save data. What you need to do is change the value for line that says "triggered" to true exactly as you see below and save the file again. Then load save and you'll be able to turn-in quest for mace.

Code: Select all

		{
                    "symbol": {
                        "original": "_2ndparton_",
                        "name": "2ndparton"
                    },
                    "targetSymbol": null,
                    "triggered": true,
                    "prevTriggered": false,
                    "type": "Variable",
                    "dropped": false,
                    "globalVarName": null,
                    "globalVarLink": -1,
                    "hasTriggerConditions": false,
                    "actions": [],
                    "$version": "v1"
                },
I'll fix quest script and push to git today. Thanks for your report! :)

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SomeVulture
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Re: Molag Bal quest NPC Not Responding

Post by SomeVulture » Thu Jul 11, 2019 1:28 am

Works perfectly now, thanks!

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