Daggerfall Unity already has a good few contributors. I'm starting this thread to help ensure everyone is credited for their work. I will include this information with the game eventually.
If you have contributed code to Daggerfall Unity or Daggerfall Tools for Unity, and I've missed you below, my sincere apologies. Please remind me and I will ensure you're added.
Credits
Bethesda Softworks - Daggerfall itself and all game content belongs to them.
Core Developers
Interkarma - Lead developer
Lypyl
Nystul
TheLacus
InconsolableCellist
Allofich/R.D.
Hazelnut
Numidium
Uncanny_Valley
Meteoric Dragon
Petchema/Pango
Jay_H
Ferital
JorisVanEijden
jefetienne
XJDHDR
KABoissonneault
Jagget
Contributors
HowardRoeske
Al-Khwarizmi
Narf the Mouse
ifkopifko
Xaphir
AnKor
electrorobobody
midopa
JustinS
murderbeard
King of Worms
KirillSmirnov
Alyndiar
jimfcarroll
Elenwel
goodbadbugs
pcbeard
zaklaus
jbrod22
EPNW
FrozenFish24
Eric Prokop
Arcane21
AsesinoBlade
BansheeXYZ
Aelthien
BadLuckBurt
MaxRebo
D0ct0r3d
joshcamas
Nash Muhandes
Kamer
Ralzar
Bl4ckh34d
Mundifex
Cliffworms
extract
Macadaynu
extract
Andrew Raphael Lukasik
Nattfarinn
jonoser
ahouts
jeniferirwin
AncientGrief
andreiserbanrazvan
breakfastitem
argonius2
AverniteDF
nights192
Sappho20 + hornc
Ted Peterson
chloelcdev
Special Thanks To
Mornholt - My beautiful and infinitely patient wife who supported me every step along the way and understood how much this mattered.
Dave Humphrey - Tools & Information
Donald Tipton - Tools & Information
Galactic Chicken - Testing & Media
Firebrand - Inputting all classic quest display names
Ted Peterson - Contributing Bourn in Wood in-game books
Credits Thread
- Midknightprince
- Posts: 1324
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Re: Credits Thread
How does a bonehead like me get on here ?
Thanks you guys.
I got the feels
Thanks you guys.
I got the feels
Check out my YouTube Channel!
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
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Re: Credits Thread
Enthusiasm plus hours and hours of playtesting.Midknightprince wrote:How does a bonehead like me get on here ?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
Re: Credits Thread
you definitely belong the the additional thanks list for your videos
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- Posts: 69
- Joined: Tue Aug 04, 2015 1:58 pm
Re: Credits Thread
Since the 90ies daggerfall is my big love in mmo-games and you all made a phantastic game out of it. In the past 20 years i started so often a char but after some days i could not go on because the original controls of the game were that clunky and hard to play..and now, i'm jumping around and cycle around the mobs like born for it, its pure fun to fight, and the graphic improvements are great also, the writings, the wider sight range, so much nice-to-have-things now but you kept the old spirit, the good old game we love.
You guys are awesome and i thank you so very much for Daggerfall Unity.
You guys are awesome and i thank you so very much for Daggerfall Unity.
- blinkz
- Posts: 11
- Joined: Tue Dec 24, 2019 3:57 pm
Re: Credits Thread
Thank you to all the developers and contributors for allowing this fan creation get to the point it is today! It's amazing
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- Posts: 16
- Joined: Sat Sep 15, 2018 12:36 pm
Re: Credits Thread
Indeed, thank you for making this happening.
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- Posts: 28
- Joined: Wed Feb 20, 2019 9:59 pm
- Location: New Zealand
Re: Credits Thread
If you guys need any more null checks I'm here.
- emmathepony
- Posts: 248
- Joined: Sat Jun 29, 2019 5:26 pm
Re: Credits Thread
Thanks to all the developers bringing this dead game back to life, doing the work Bethesda will never do.
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- Posts: 126
- Joined: Wed Nov 02, 2022 8:43 am
- Location: Australia
Re: Credits Thread
Thanks to the hard work of Daggerfall Unity developers and modders, I am prepared to experience my new obsession.