Playable Imperial/Orc Race

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Mapheus
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Joined: Thu Oct 10, 2019 1:50 pm

Playable Imperial/Orc Race

Post by Mapheus » Thu Oct 10, 2019 2:12 pm

While I would love to see many different playable race mods based on lore (Other variety of Khajit, Falmer, Sinistrals, Dwemer, Ayleids, etc), I think a logical place to start for the first playable race mods would be Imperials and/or Orcs. Their stats and bonuses from other games can be used as reference.

For lore purposes Orcs would start with an extremely low reputation with most factions, since they'd be considered beasts by the other races. Playing as them could be sort of a challenge, and as an added twist, other Orcs would be non-hostile to them or even aid them in combat when nearby.

Honestly, I have no idea if DF Unity currently supports this type of modding, but IMO it should be high on the list in terms of adding mod support since these types of mods are so popular in other Elder Scrolls games.

l3lessed
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Re: Playable Imperial/Orc Race

Post by l3lessed » Thu Oct 10, 2019 3:50 pm

This could be done. Many things could be done. It's a question of people resources and time.

I like the idea if someone can work on it.
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MrFlibble
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Re: Playable Imperial/Orc Race

Post by MrFlibble » Sat Oct 12, 2019 6:27 pm

Wasn't there a vanilla mod that allowed to play as Orcs? I'm pretty certain I've seen screenshots of it floating about, but I can't find anything of certain now.

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pango
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Re: Playable Imperial/Orc Race

Post by pango » Sat Oct 12, 2019 7:19 pm

Found traces of it since at least 2012
Official site seems to be http://ghastley.org/Daggerfall/Docs/Orcs.html
But it's available right from Nexus too
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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