Mod Authors - Resource Register
- Cliffworms
- Posts: 209
- Joined: Sun Dec 30, 2018 6:24 pm
- Location: Québec
Re: Mod Authors - Resource Register
Hey there!
I'd like to reserve locationIDs 40000-40099 please.
Thanks, Hazel!
I'd like to reserve locationIDs 40000-40099 please.
Thanks, Hazel!
- Cliffworms
- Posts: 209
- Joined: Sun Dec 30, 2018 6:24 pm
- Location: Québec
Re: Mod Authors - Resource Register
I'll expand my texture archive from 1200-1250 to 1200-1400.
Thanks!
(I'm duplicating some oversized prop flats to scale them down, such as that humongus bread and meat)
Scratch that. I was confused. For a minute, I forgot that a texture archive can hold many textures. I certainly don't need an extra 150 texture archives.
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Mod Authors - Resource Register
It looks like the remake never made it over the line and the current version of New Canon Locations seems to use the range 50101-50299 so I have added that back in.herman2000 wrote: ↑Sun Aug 07, 2022 1:56 am New Canon Locations is currently being remade; as a result of that and my being a bit careless initially, the range of location IDs in the new version changed.
For that reason, I believe 50101-50299 can be disregarded, and I'd instead like to reserve 30000-30100 if I may.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Ninelan
- Posts: 187
- Joined: Wed Jun 30, 2021 10:30 am
- Location: Under your bed
- Contact:
Re: Mod Authors - Resource Register
I'm upping 1000-1050 for texture archives to 1100.
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness
https://www.patreon.com/fireflyness
- carademono
- Posts: 210
- Joined: Sat Jul 11, 2020 3:20 pm
Re: Mod Authors - Resource Register
I'd like to reserve model IDs 52000 to 52999 for terrain assets for World of Daggerfall and Cities Overhaul, please. Thanks Hazel!
Vanilla Enhanced: https://www.nexusmods.com/daggerfallunity/mods/273
World of Daggerfall Project: https://www.nexusmods.com/daggerfallunity/mods/249
GIS Construction Set: https://github.com/drcarademono/GIS-construction-set
World of Daggerfall Project: https://www.nexusmods.com/daggerfallunity/mods/249
GIS Construction Set: https://github.com/drcarademono/GIS-construction-set
- Ninelan
- Posts: 187
- Joined: Wed Jun 30, 2021 10:30 am
- Location: Under your bed
- Contact:
Re: Mod Authors - Resource Register
Upping again to 1199...
So many...walls...
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness
https://www.patreon.com/fireflyness
- carademono
- Posts: 210
- Joined: Sat Jul 11, 2020 3:20 pm
Re: Mod Authors - Resource Register
Adding model IDs 53000-53500 for the RMB Resource Pack.
Vanilla Enhanced: https://www.nexusmods.com/daggerfallunity/mods/273
World of Daggerfall Project: https://www.nexusmods.com/daggerfallunity/mods/249
GIS Construction Set: https://github.com/drcarademono/GIS-construction-set
World of Daggerfall Project: https://www.nexusmods.com/daggerfallunity/mods/249
GIS Construction Set: https://github.com/drcarademono/GIS-construction-set
- harbinger451
- Posts: 199
- Joined: Mon Apr 13, 2020 4:08 pm
- Contact:
Re: Mod Authors - Resource Register
I'd like to reserve model IDs 42572-42587 for new banners - one for each Daedric Prince - to be displayed in the new shrines I'm building in my planned Crypts and Cults mod.
- Ninelan
- Posts: 187
- Joined: Wed Jun 30, 2021 10:30 am
- Location: Under your bed
- Contact:
Re: Mod Authors - Resource Register
I'll be upping the model IDs to 45300! DET is getting greedy with additions
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness
https://www.patreon.com/fireflyness
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- Posts: 2
- Joined: Fri Jan 19, 2024 6:45 am
Re: Mod Authors - Resource Register
50600-50699
^ Am I able to reserve these location ID Ranges for my fishing villages of Betony and future mods
^ Am I able to reserve these location ID Ranges for my fishing villages of Betony and future mods