New Features
- Implement creepy cemetery ambient sounds, e.g. crows and howls (Pango)
- Allow mods to override allocating starting equipment and spells (Hazelnut)
- Allow quests to create specific books and random or specific potions (Hazelnut)
- Allow found loot to be modded (Hazelnut)
- Allow right-clicking items in inventory to change appearance without clicking "use" button (jefetienne)
- Play splash footsteps on partial water tiles, and hard steps on paths and static models (jefetienne)
General Fixes & Improvements
- Classic quest fixes Mid-Feb 2020 (JayH)
- Don't change spellpoints in get method to fix extra spell points bug on load (JorisVanEijden)
- Always use racial immunity unless there is a career weakness (JorisVanEijden)
- Use camera near clip plane in 2D dungeon map to "peel" back upper layers as player zooms in (Pango)
- Improve random seeding when starting quests and calling PickOneOf action (Pango)
- Disable hotkeys when controls with overridesHotkeySequences have focus (Pango)
- Remove escorting faces reliably (Pango)
- Add scale support for modded 3D objects (Uncanny_Valley)
- Fix equipped monsters improperly using hand-to-hand, such as orcs and centaurs (Hazelnut)
- Witches summoned daedra only changes once a day (Hazelnut)
- More texture fixes (Ferital)