[Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
User avatar
King of Worms
Posts: 3055
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by King of Worms » Wed Mar 18, 2020 1:12 am

What about this? I can work some more on it after feedback. I colorized various armor pieces and equip in the 2nd image - I think it covers every armor and weapon.
Armor icon.png
Armor icon.png (37.91 KiB) Viewed 120 times
Untitled-1.png
Untitled-1.png (48.94 KiB) Viewed 120 times

ACNAero
Posts: 84
Joined: Thu Sep 13, 2018 4:27 pm

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by ACNAero » Wed Mar 18, 2020 1:23 am

I think there’s 9 slots. I believe the other pauldron piece is missing.

User avatar
King of Worms
Posts: 3055
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by King of Worms » Wed Mar 18, 2020 1:52 am

Right, will add it tomorrow ;)

User avatar
Magicono43
Posts: 175
Joined: Tue Nov 06, 2018 7:06 am

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by Magicono43 » Wed Mar 18, 2020 2:55 am

I think that looks pretty good to me, now will have to see if anyone feels like doing the implementation part of it :P

If you happen to be bored and just feel like adding to that, would be interesting to see if you could do the same for the "magic equippable" items slots of the character sheet. Like the Bracelets and Gems, etc.

User avatar
King of Worms
Posts: 3055
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by King of Worms » Wed Mar 18, 2020 10:47 am

Here it is with the added arm guard and little less extravagant helmet, and a bit cleaned up
I will think about the equip you mentioned
Armor icon.png
Armor icon.png (28 KiB) Viewed 101 times

User avatar
Azteca
Posts: 112
Joined: Tue Mar 26, 2019 12:38 am

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by Azteca » Wed Mar 18, 2020 7:01 pm

That looks good but I would remove the plume on the helmet. That way it will use less space.

User avatar
Baler
Posts: 95
Joined: Thu May 23, 2019 1:39 am
Location: Earth

Re: [Mod Idea] Toggleable HUD Element for Tracking Equipment Status

Post by Baler » Wed Mar 25, 2020 2:44 pm

WTB hud framework for the ability to put anything on the screen. ;)

Post Reply