Screenshot thread

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Mike
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Re: Screenshot thread

Post by Mike » Wed Jun 20, 2018 10:06 pm

KOW - looking forward to the 2018 .dfmod format update for the Remaster! I'm hoping it will also significantly decrease load times as discussed elsewhere.

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King of Worms
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Re: Screenshot thread

Post by King of Worms » Thu Jun 21, 2018 12:21 pm

Thanks Mike, I hope for the same (faster loads) - also - I hope I will be able to do that, meaning, create the DFMOD... I cant do anything in unity, was not able to install DFU framework inside it, nada... and my patience is the same as any necromancer around :evil:

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Hazelnut
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Re: Screenshot thread

Post by Hazelnut » Thu Jun 21, 2018 12:52 pm

King of Worms wrote:
Thu Jun 21, 2018 12:21 pm
Thanks Mike, I hope for the same (faster loads) - also - I hope I will be able to do that, meaning, create the DFMOD... I cant do anything in unity, was not able to install DFU framework inside it, nada... and my patience is the same as any necromancer around :evil:
What do you mean by "install DFU framework inside it"? All you need to do is clone/download the project from github and then open it in unity editor. Then one of the menus is for daggerfall tools, including mod builder. AFAIK anyway, maybe I misunderstand what you're trying to do.

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King of Worms
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Re: Screenshot thread

Post by King of Worms » Thu Jun 21, 2018 2:57 pm

I guess that it was the process I tryed when I wanted to work with models... It doesnt matter now, as the process you described sounds like something I can manage to do when the time comes. Thank you.

EDIT - just 4 more dungeons left for a 100 percent conversion (24 generic dungs + 16 main quest dungs/exteriors)
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DUNG.jpg
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King of Worms
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Re: Screenshot thread

Post by King of Worms » Wed Jun 27, 2018 11:03 pm

Dung entrance texture + night shot with a emmision map for the glowing eyes
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331_2-0.png
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dng.jpg
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Interkarma
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Re: Screenshot thread

Post by Interkarma » Wed Jun 27, 2018 11:31 pm

Coool! I love those little eyes. Imagine if they blinked occasionally then vanished completely when player got near. Creepy.

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King of Worms
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Re: Screenshot thread

Post by King of Worms » Thu Jun 28, 2018 11:42 am

:) Animated textures would be cool indeed!! I wonder if thats possible? As I made a animated lava before... what if I add a sequence of textures? Blinking eyes would be easy to do

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