Screenshot thread

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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pango
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Re: Screenshot thread

Post by pango » Wed May 01, 2019 7:39 am

A strange tavern...
Screenshot.jpg
Screenshot.jpg (245.39 KiB) Viewed 603 times
PS Mmmh I only get this with DREAM Linux.rar mod (2019-01-07 version)...
PPS Seems to be a regression in Daggerfall Unity 0.7.120
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SAVE242.zip
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King of Worms
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Re: Screenshot thread

Post by King of Worms » Wed May 01, 2019 6:31 pm

Thanks for report, in Windows 7 its ok with the latest build, I will ask Lacus, if he knows whats up? :o

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pango
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Re: Screenshot thread

Post by pango » Wed May 01, 2019 6:58 pm

Okay release 0.7.120 is fine on Linux too
I have no idea what commit it actually uses, since released commits are not tagged on GitHub :(
Does it always match the commits that update Assets/Scripts/VersionInfo.cs?
When a measure becomes a target, it ceases to be a good measure.
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Re: Screenshot thread

Post by King of Worms » Wed May 01, 2019 8:28 pm

Unfortunatelly I have absolutely no idea :/ And sry I replied here, should have post the reply under your Dream report, somehow I got confused between the two :oops:

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Re: Screenshot thread

Post by Midknightprince » Fri May 03, 2019 8:50 am

Let us get this thread back on track shall we ?.............

I give you........A DOOR !!!
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Desktop Screenshot 2019.03.17 - 23.09.07.23.jpg
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Last edited by Midknightprince on Fri May 03, 2019 8:55 am, edited 1 time in total.
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Re: Screenshot thread

Post by Midknightprince » Fri May 03, 2019 8:54 am

Daggerfall:
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High-on-Stress II.jpg
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Re: Screenshot thread

Post by King of Worms » Fri May 03, 2019 9:04 am

Before / After :arrow: just LOL!!
Btw, the infamous Beastmaster.... 64!!

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TheLacus
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Re: Screenshot thread

Post by TheLacus » Fri May 03, 2019 1:57 pm

Image
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Re: Screenshot thread

Post by King of Worms » Fri May 03, 2019 3:45 pm

Glad to see Lacus testing Dream :)
Some lights are still bugged somehow tho, I think in order to get rid of the problem, I will have to remove ALL the upscalled lights, and there are not many left. No idea whats the problem.

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Re: Screenshot thread

Post by Midknightprince » Fri May 03, 2019 4:27 pm

King of Worms wrote:
Fri May 03, 2019 3:45 pm
Glad to see Lacus testing Dream :)
Some lights are still bugged somehow tho, I think in order to get rid of the problem, I will have to remove ALL the upscalled lights, and there are not many left. No idea whats the problem.
Lights have always done funky stuff when I add them, ever since I started messing with dfu and switch the lights they look funky

Just my experience
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