Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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pango wrote: ↑
Wed May 01, 2019 6:58 pm
Okay release 0.7.120 is fine on Linux too
I have no idea what commit it actually uses, since released commits are not tagged on GitHub
Does it always match the commits that update Assets/Scripts/VersionInfo.cs?
Yeah, I bump the version then hit build all in cloud build.
King of Worms
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- Location: Scourg Barrow
Flying above Direni Tower
And one for the desktop
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Behold my sacrifice oh twin square moons of destiny.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. 0.7.146
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- Location: France
I just seen this in my logs:
Code: Select all
Failed to load asset: secunda_three_wan
failed to load moon texture for: 5
But I'm hacking stuff, so that may be unrelated
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
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- Joined: Mon Apr 22, 2019 6:01 am
I had the same issue (rectangular moons) until I reversed the load priority for Enhanced Sky and DREAM-Textures.
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- Joined: Tue May 28, 2019 3:08 pm
Sometimes I get just one rectangular moon, but it's pretty random and goes away if I reload.