Screenshot thread

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Re: Screenshot thread

Post by Interkarma » Fri May 03, 2019 8:55 pm

pango wrote:
Wed May 01, 2019 6:58 pm
Okay release 0.7.120 is fine on Linux too
I have no idea what commit it actually uses, since released commits are not tagged on GitHub :(
Does it always match the commits that update Assets/Scripts/VersionInfo.cs?
Yeah, I bump the version then hit build all in cloud build.

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King of Worms
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Re: Screenshot thread

Post by King of Worms » Thu May 09, 2019 2:22 am

Flying above Direni Tower
01.jpg (522.2 KiB) Viewed 335 times
And one for the desktop :P
02.jpg (396.35 KiB) Viewed 335 times
Good night ;)
gn.jpg (328.06 KiB) Viewed 334 times

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Re: Screenshot thread

Post by jayhova » Tue Jun 04, 2019 2:59 am

Enhanced squares.jpg
Enhanced squares.jpg (246.22 KiB) Viewed 238 times
Behold my sacrifice oh twin square moons of destiny.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. 0.7.146

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Re: Screenshot thread

Post by pango » Mon Jun 10, 2019 8:16 pm

I just seen this in my logs:

Code: Select all

Failed to load asset: secunda_three_wan
failed to load moon texture for: 5
But I'm hacking stuff, so that may be unrelated
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Re: Screenshot thread

Post by dMike » Sat Jun 15, 2019 3:29 pm

I had the same issue (rectangular moons) until I reversed the load priority for Enhanced Sky and DREAM-Textures.

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Re: Screenshot thread

Post by Jaiysaun » Sat Jun 15, 2019 6:47 pm

Sometimes I get just one rectangular moon, but it's pretty random and goes away if I reload.

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