[0.10.23] "Save and Close" Button on Mod Settings Screen Throwing Exception
Posted: Sat May 09, 2020 11:40 pm
So on the mod settings screen, when you try and click the "Save and Close" button, the first time you click, a null object reference is being thrown, when you try and click after this "unresponsiveness" it works normally. Ralzar is likely correct that this is being thrown by what is supposed to pop up as the "Detecting Settings For Mods Not Installed" message box.
Here is the exception as shown by the Unity debug screen:
Here is the exception as shown by the Unity debug screen:
Code: Select all
NullReferenceException: Object reference not set to an instance of an object
ModLoaderInterfaceWindow.CheckDependencies () (at Assets/Game/Addons/ModSupport/ModLoaderInterfaceWindow.cs:468)
ModLoaderInterfaceWindow.MoveNextStage () (at Assets/Game/Addons/ModSupport/ModLoaderInterfaceWindow.cs:523)
ModLoaderInterfaceWindow.Update () (at Assets/Game/Addons/ModSupport/ModLoaderInterfaceWindow.cs:306)
DaggerfallWorkshop.Game.DaggerfallUI.Update () (at Assets/Scripts/Game/DaggerfallUI.cs:363)