Specs:
Fedora 24
Haswell i7-4600U
Issue:
- I launched the game through DaggerfallUnity.x86_64 after downloading the stable Linux version (*linux_universal-40-DaggerfallUnity.zip) and the DaggerfallGameFiles.zip. The game ran fine, but was slow to respond to mouse movements. I exited the game and then re-launched it, hoping to get back to the settings dialog so that I could disable view distance, but the application simply crashes. I have removed the DaggerfallUnity files and re-extracted freshly from the .zip with no change. Here is what I see in terminal:
Code: Select all
$ ./DaggerfallUnity.x86_64
Set current directory to /home/striker/NotBackedUp/DaggerfallWorkshop/Unity
Found path: /home/striker/NotBackedUp/DaggerfallWorkshop/Unity/DaggerfallUnity.x86_64
Mono path[0] = '/home/striker/NotBackedUp/DaggerfallWorkshop/Unity/DaggerfallUnity_Data/Managed'
Mono path[1] = '/home/striker/NotBackedUp/DaggerfallWorkshop/Unity/DaggerfallUnity_Data/Mono'
Mono config path = '/home/striker/NotBackedUp/DaggerfallWorkshop/Unity/DaggerfallUnity_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 4 screens
displaymanager screen (0)(eDP1): 1920 x 1080
displaymanager screen (1)(DP2-1): 1920 x 1080
displaymanager screen (2)(DP2-2): 1920 x 1080
Using libudev for joystick management
Importing game controller configs
$
Anyone have any ideas? Is there a separate location other than a subfolder of the Unity files where the config is stored that tells Unity where the Game files are?
Striker