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Re: My DFU Setup

Posted: Sun Jan 21, 2024 12:09 pm
by Ralzar
Updated for DFU 1.0.0

I am testing out a new thing: including my settings files instead of giving a bunch of instructions for how to set them.

Also, I added a small guide in post number two to help people adjust their expectation for the experience.

Re: My DFU Setup

Posted: Mon Jan 22, 2024 9:05 pm
by Ralzar
Forgot some new mods I had added. These are now added to the list:

Privateers Hold Overhaul
Forts Overhauled Woodborne
Forts Overhauled - Llugwych
Taverns Renamed
Cities Overhauled - Orsinium
RMB Resource Pack
Beautiful Villages Of Daggerfall
Flat Replacer
Cities Overhaul
Fixed Paperdoll Skin
(Fixed Paperdoll Skin) Vampiric Options Patch

Re: My DFU Setup

Posted: Sat Jan 27, 2024 4:04 pm
by YupOkay
Thanks for the update! The setup-file was also very helpful. No more Interesting Erroded Terrain, I see. Does World of Daggerfall fix the exploration blandness issue a bit?

Also, how would something like SIGIL work with this list? Too overwhelming?

Re: My DFU Setup

Posted: Sat Jan 27, 2024 10:48 pm
by Ralzar
YupOkay wrote: Sat Jan 27, 2024 4:04 pm Thanks for the update! The setup-file was also very helpful. No more Interesting Erroded Terrain, I see. Does World of Daggerfall fix the exploration blandness issue a bit?

Also, how would something like SIGIL work with this list? Too overwhelming?
World Of Daggerfall now has its own terrain mod which takes over for IET.

SIGIL I believe is a partially or fully broken mod at the moment. I have little experience with it.

Re: My DFU Setup

Posted: Sun Mar 10, 2024 4:43 am
by django747
Would it be viable to add extra QoL mods to my build of this setup such as Temples Cure Poison and Rest Warning If Unwell?

Re: My DFU Setup

Posted: Mon Mar 11, 2024 2:07 pm
by Ralzar
django747 wrote: Sun Mar 10, 2024 4:43 am Would it be viable to add extra QoL mods to my build of this setup such as Temples Cure Poison and Rest Warning If Unwell?
As far as I know, they should work fine.

Re: My DFU Setup

Posted: Wed Apr 17, 2024 4:42 pm
by Markelov69
Ralzar wrote: Thu May 05, 2022 12:33 pm Did another update.

Swiched out the Enhanchments settings picture.

Removed Winter paths and Masked Road Textures for now as they are unfortunately currently incompatible with Vanilla Enhanched.
I thought these two were incompatible with World of Daggerfall?