Kokey's Minor Mods

Show off your mod creations or just a work in progress.
Post Reply
User avatar
Kokey
Posts: 22
Joined: Thu Aug 06, 2020 12:59 am

Kokey's Minor Mods

Post by Kokey »

Well, I plan to upload whatever I make here.

Masked Road Textures

Replaces the vanilla road textures with alternative versions that have a different road design that was crafted from the vanilla textures so they don't stand out.
All four tile sets were done, and Temperate Woodland is the worst of them (is just as bad on vanilla, though). For it to look decent I would have to rework the other textures (maybe in the future) or even touch how the game renders the terrain (I have no skills for that, sorry...).
To install drop these textures inside your StreamingAssets/Textures folder. To uninstall, delete them.

Pictures:
Spoiler!
Image
Image
Image
Image

Handpainted Spell Icons

Replaces the vanilla spell icon textures with painted versions that try to follow vanilla aesthetics.
To install drop the IMG folder inside your StreamingAssets/Textures folder. It might not work if you use the D.R.E.A.M. mod, so to use them in this case (or in case you wish to keep the vanilla icons) take the .png inside the IMG folder, rename it to something else and drop it into StreamingAssets/SpellIcons.

Pictures:
Image
Attachments
Handpainted Spell Icons.zip
(460.96 KiB) Downloaded 423 times
MaskedRoads.zip
(206.18 KiB) Downloaded 817 times
Last edited by Kokey on Mon Aug 24, 2020 2:48 am, edited 5 times in total.

yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: Kokey's Minor Mods

Post by yabay »

.
Last edited by yabay on Sat May 29, 2021 2:31 pm, edited 1 time in total.

imsobadatnicknames
Posts: 371
Joined: Sun Jun 02, 2019 4:28 pm
Location: Colombia

Re: Kokey's Minor Mods

Post by imsobadatnicknames »

This looks amazing! Can't wait to try it out!
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0

User avatar
Kokey
Posts: 22
Joined: Thu Aug 06, 2020 12:59 am

Re: Kokey's Minor Mods

Post by Kokey »

Updated with finished Spell Icons. More can be made if people ask for them (and give ideas). Basic recolors are also possible in almost all icons.

User avatar
Aleryn
Posts: 91
Joined: Fri Dec 14, 2018 6:59 am

Re: Kokey's Minor Mods

Post by Aleryn »

Those spell icons are gorgeous, thank you for creating them!

User avatar
KovuCougar
Posts: 61
Joined: Thu Aug 27, 2020 3:32 am

Re: Kokey's Minor Mods

Post by KovuCougar »

Those road textures look great!

daggerxl_era_guy
Posts: 1
Joined: Wed Oct 12, 2022 4:11 pm

Re: Kokey's Minor Mods

Post by daggerxl_era_guy »

Really liking the road textures, they do look more natural than the sharp edge textures. Is there any chance you can make a .dfmod of them for compatibility with the Basic Roads mod? The combination currently gives blank textures for me, as reported at viewtopic.php?t=5429. :?

User avatar
Arneb
Posts: 166
Joined: Sun Mar 08, 2020 9:38 pm

Re: Kokey's Minor Mods

Post by Arneb »

It’s already part of Vanilla Enhanced:
https://www.nexusmods.com/daggerfallunity/mods/273

Post Reply