Modding Tutorials: Asset-Injection
Posted: Sat Feb 04, 2017 12:50 am
Mod documentation has moved to Daggerfall Workshop website.
Tools for Daggerfall
https://forums.dfworkshop.net/
Mod documentation has moved to Daggerfall Workshop website.
Does this mean we'll need to have a separate asset pack for each item we're replacing?TheLacus wrote:The name of the Mod must be the id of the model (modelID or Archive_record).
Once we have built the Mod we can find three folders, one for each operating system. What's important it's the modelID.dfmod file.
Yes, for now. It's my intention to integrate it more with the mod system and support importing models from mods, with load order and all, but this still requires some work.kingOfWyrms wrote:Does this mean we'll need to have a separate asset pack for each item we're replacing?TheLacus wrote:The name of the Mod must be the id of the model (modelID or Archive_record).
Once we have built the Mod we can find three folders, one for each operating system. What's important it's the modelID.dfmod file.