I would say that another possibility is that you had already visited that tavern before installing my mod, but I don't think this would affect the automap image.13thsyndicate wrote: ↑Mon Jun 06, 2022 11:19 pmHm, last I checked I could swear I'm fully updated, but maybe I don't have the newest version, I'll check a little later.Are you sure you or whoever was playing had my mod installed correctly? I fixed that bug in version 2021.01.09.
Fixed tavern.png
[MOD] Unofficial Block, Location and Model Fixes
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Re: [MOD] Unofficial Block, Location and Model Fixes
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Re: [MOD] Unofficial Block, Location and Model Fixes
I forgot that a mod conflict can also cause this problem. If another mod has it's own building or block override for this block (TVRNAM00.RMB, specifically), that would also undo the fix my mod implemented. In this case, the other mod's author should merge my changes into their mod.13thsyndicate wrote: ↑Mon Jun 06, 2022 11:19 pm Hm, last I checked I could swear I'm fully updated, but maybe I don't have the newest version, I'll check a little later.
My DF Unity mods:
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Unofficial Block, Location and Model Fixes
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Re: [MOD] Unofficial Block, Location and Model Fixes
Could Taverns Redone cause it? That particular tavern is redone by it. If so, I guess it's not getting fixed anytime soon, since I don't thin the author has been seen in a while.
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Re: [MOD] Unofficial Block, Location and Model Fixes
Sounds like this would be the problem, though I haven't used TR so I can't say for certain.13thsyndicate wrote: ↑Wed Jun 08, 2022 10:34 pm Could Taverns Redone cause it? That particular tavern is redone by it. If so, I guess it's not getting fixed anytime soon, since I don't thin the author has been seen in a while.
My DF Unity mods:
Unofficial Block, Location and Model Fixes
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Unofficial Block, Location and Model Fixes
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Re: [MOD] Unofficial Block, Location and Model Fixes
I’m not sure if it’s within the scope of this mod to fix/correct but there are two inns with the same name “Queen’s Hedgehog” in Wayrest City:
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Re: [MOD] Unofficial Block, Location and Model Fixes
Got a weird dungeon door overlapping with a brick wall texture, reported by Vaximillian on the Discord in "The Haunt of Vladulon" in Sentinel.
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Re: [MOD] Unofficial Block, Location and Model Fixes
Thanks, this is within scope. I just need to give one of the taverns a new name seed.Vaximillian wrote: ↑Fri Jun 10, 2022 7:17 am I’m not sure if it’s within the scope of this mod to fix/correct but there are two inns with the same name “Queen’s Hedgehog” in Wayrest City:
Thanks for the report. Looks like block N0000005, which I have fixed other issues in previously, has the exit and a brick wall placed in exactly the same place. Just need to move the exit forward slightly.13thsyndicate wrote: ↑Fri Jun 10, 2022 8:39 pm Got a weird dungeon door overlapping with a brick wall texture, reported by Vaximillian on the Discord in "The Haunt of Vladulon" in Sentinel.
My DF Unity mods:
Unofficial Block, Location and Model Fixes
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Unofficial Block, Location and Model Fixes
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Re: [MOD] Unofficial Block, Location and Model Fixes
Got some texture gaps inside Castle Kingsley, Daggerfall
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Re: [MOD] Unofficial Block, Location and Model Fixes
A new report from the Lysandus' Tomb discord, this shop has an interior that's misaligned with its exterior. The user ("thenameisthegame") shows both the inside and the outside with noclip toggled:
This effect doesn't happen without Transparent Windows loaded, as exterior buildings aren't loaded while inside, but with the mod active it makes the shop somewhat unusable. I don't know if that's within the scope of this mod but it might be good to fix it anyway just in case it causes issues with future mods.
This effect doesn't happen without Transparent Windows loaded, as exterior buildings aren't loaded while inside, but with the mod active it makes the shop somewhat unusable. I don't know if that's within the scope of this mod but it might be good to fix it anyway just in case it causes issues with future mods.
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Re: [MOD] Unofficial Block, Location and Model Fixes
Hello again 13thsyndicate, with another round of reports.
In future though, please can you provide either a save game or instructions on how to navigate the dungeon. I spent half an hour wandering around to try and find this staircase.
Edit: I've added ARMRAM00.RMB to my to-do list. However, again, please can you include info on how to find these bugs in future. I had to dig through the Discord server to eventually figure out that "thenameisthegame" found this bug at The Emperor's Smith, Grimhope, Daggerfall.
Looks like I missed model 67016 while closing gaps in the staircase the first time around. Added to my to-do list.13thsyndicate wrote: ↑Mon Jun 13, 2022 8:05 pm Got some texture gaps inside Castle Kingsley, Daggerfall
In future though, please can you provide either a save game or instructions on how to navigate the dungeon. I spent half an hour wandering around to try and find this staircase.
Normally, problems caused by mods should be fixed by the mod in question. I will fix this one, though, because this appears to be a problem with the original block data that manifests only when Transparent Windows is installed. This situation seems similar to the fix I implemented for New Canon Locations.13thsyndicate wrote: ↑Tue Jun 14, 2022 3:27 am A new report from the Lysandus' Tomb discord, this shop has an interior that's misaligned with its exterior. The user ("thenameisthegame") shows both the inside and the outside with noclip toggled:
This effect doesn't happen without Transparent Windows loaded, as exterior buildings aren't loaded while inside, but with the mod active it makes the shop somewhat unusable. I don't know if that's within the scope of this mod but it might be good to fix it anyway just in case it causes issues with future mods.
Edit: I've added ARMRAM00.RMB to my to-do list. However, again, please can you include info on how to find these bugs in future. I had to dig through the Discord server to eventually figure out that "thenameisthegame" found this bug at The Emperor's Smith, Grimhope, Daggerfall.
My DF Unity mods:
Unofficial Block, Location and Model Fixes
Skip Intro Video
My other creations and essays:
https://xjdhdr.gitlab.io/
Unofficial Block, Location and Model Fixes
Skip Intro Video
My other creations and essays:
https://xjdhdr.gitlab.io/