Shipping Localization string tables in mods
Posted: Wed Mar 24, 2021 9:13 pm
For a mod, I need to make custom RSC format strings. As those can be difficult to reproduce in string literals inside the code, and for the sake of potential localization, I thought of putting those strings inside a localization string table. These tables can easily handle RSC strings, as seen in Internal_RSC.
The file I made (Backstories_RSC) was essentially like Internal_RSC. Using a custom TextProvider, when being requested a certain string id, I can make a lookup into my string table and see if it provides a string for that, and fallback to Internal_RSC if not.
This works fine when playing from the Editor. I do need to build addressables, but otherwise it's all good. But that limitation seems to be fatal for modding support.
Shipping a string table with your mod won't be enough for a DFU client to use the table. You can't ship addressables with your mod either, since it won't merge with other mods that would like to do the same.
Am I missing something in terms of how to load localization string tables in mods? Should mods rely on something else for RSC strings?
I noticed the string tables in StreamingAssets/Text, and I know mods can provide such a table. However, that does not seem appropriate for RSC strings.
The file I made (Backstories_RSC) was essentially like Internal_RSC. Using a custom TextProvider, when being requested a certain string id, I can make a lookup into my string table and see if it provides a string for that, and fallback to Internal_RSC if not.
This works fine when playing from the Editor. I do need to build addressables, but otherwise it's all good. But that limitation seems to be fatal for modding support.
Shipping a string table with your mod won't be enough for a DFU client to use the table. You can't ship addressables with your mod either, since it won't merge with other mods that would like to do the same.
Am I missing something in terms of how to load localization string tables in mods? Should mods rely on something else for RSC strings?
I noticed the string tables in StreamingAssets/Text, and I know mods can provide such a table. However, that does not seem appropriate for RSC strings.