[Idea] Sub menu for selecting some common use actions
Posted: Sat Jun 26, 2021 11:48 pm
So, I was trying out playing Daggerfall the other day with a controller, and created a button mapping which was similar to the default button mapping of Skyrim on Xbox One. In case you don't know what the default button mapping for Skyrim is, it's the following:
Naturally, you'll notice that those are far less controls that you would need in Daggerfall. Mapping all the buttons in my controller to the same or similar actions inevitably left out important stuff that are just absolutely necessary for Daggerfall, such as local map, fast travel map, transport, etc.
This is why I thought that some sort of small menu with a couple options would be really useful for people who would prefer to play with a controller (yes, I know it sounds dumb, but bear with me). Maybe an extra option with these actions could be added to the game, or a mod could be made with a small prompt which could contain such actions. Such a menu could also be of use to people who play with Mouse and Keyboard as sort of a "quick action menu" of sorts, which they could map to any key/button of their choosing, so it's basically a win-win.
This is essentially why pressing B in console Skyrim brings up a prompt with the options to see your inventory, magic, skills and map is brought up, because there's not enough buttons in a controller to use for an Elder Scrolls game, even for one as simplistic as Skyrim.
In the end, because I mapped some buttons differently (due to some actions not being the same, obviously), I ended up mapping everything as such:
Of course the game was unplayable this way anyways , but the idea is to have a simple menu box that opens with the options of Inventory, Status, Local Map, Travel Map, Cast Spell, Journal, Character Sheet, and possibly one or two other things that could be mapped to a single button (or keyboard key) for convenience. The list box could be modeled in the same style as the Transport option box. Having an option to Cast Spell there could free up a button to map to Cast Last Spell directly instead. Same with any other option that goes into the hypothetical list box.
Thoughts?
Code: Select all
A - Action
B - Inventory/Magic/Map/Skills prompt
X - Ready weapon
Y - Jump
Start - Journal/System tab
Select - Wait
RB - Use ability/shout
RT - Use right hand
LB - Sprint
LT - Use left hand
Right stick press - Third person camera
Left stick press - Sneak
D-pad up - Shortcuts menu
This is why I thought that some sort of small menu with a couple options would be really useful for people who would prefer to play with a controller (yes, I know it sounds dumb, but bear with me). Maybe an extra option with these actions could be added to the game, or a mod could be made with a small prompt which could contain such actions. Such a menu could also be of use to people who play with Mouse and Keyboard as sort of a "quick action menu" of sorts, which they could map to any key/button of their choosing, so it's basically a win-win.
This is essentially why pressing B in console Skyrim brings up a prompt with the options to see your inventory, magic, skills and map is brought up, because there's not enough buttons in a controller to use for an Elder Scrolls game, even for one as simplistic as Skyrim.
In the end, because I mapped some buttons differently (due to some actions not being the same, obviously), I ended up mapping everything as such:
Code: Select all
A - Action
B - Inventory
X - Ready weapon
Y - Jump
Start - Pause menu
Select - Wait
RB - Cast Spell
RT - Attack
LB - Sprint
LT - Change weapon hand
Right stick press - Crouch
Left stick press - Sneak
D-pad up - Transport
D-pad left - Grab interaction mode
D-pad down - Steal interaction mode
D-pad right - Look interaction mode
Thoughts?