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Daggerfall Unity 0.12.1 Beta

Posted: Wed Aug 11, 2021 11:23 pm
by Interkarma
Daggerfall Unity 0.12.1 Beta is now available.

This release makes the Unity 2019.4.28 engine update available for testing in a stable build. Mods already compatible with 0.11 should also be compatible with this release.

This release also has a fix for the new character regression in 0.11.5 to 0.11.7 preventing main quest from starting normally.

Some general fixes have also been rolled in. Full details on git release page.

https://github.com/Interkarma/daggerfal ... .12.1-beta

Re: Daggerfall Unity 0.12.1 Beta

Posted: Thu Aug 12, 2021 1:21 pm
by emmathepony
Good news I can now start a new playthrough without having to worry about the letter!

Re: Daggerfall Unity 0.12.1 Beta

Posted: Fri Aug 13, 2021 1:16 pm
by Baler
Excellent! Great news, Thank You!

Re: Daggerfall Unity 0.12.1 Beta

Posted: Tue Aug 17, 2021 12:31 am
by l3lessed
Great. I noticed a mod settings menu option in game now. Is there documentation on how to set this up for mods or is it not ready?

Re: Daggerfall Unity 0.12.1 Beta

Posted: Tue Aug 17, 2021 1:44 am
by Interkarma
The mod settings menu option is a front-end for the "change_modsettings" console command that has been in game for a while. Some more discussion on this can be found in #2004.

https://github.com/Interkarma/daggerfal ... ssues/2004

Mods can expose a LoadSettingsCallback method to take action at runtime when their settings change. Any settings not available to be changed at runtime don't need to be applied. It's basically up the mod author what they do with LoadSettingsCallback and what runtime settings can be applied on the fly.

Re: Daggerfall Unity 0.12.1 Beta

Posted: Tue Aug 17, 2021 3:45 pm
by l3lessed
Thank you for the information. I may try to play with it at some point.