0.13.3 mod bug on reload

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John Doom
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0.13.3 mod bug on reload

Post by John Doom »

Happened while I was working on a mod. Basically I had registered the OnNewHour to check for a static variable which was supposed to change based on the save file. I reloaded an older save expecting that variable to change to an older value, however OnNewHour fired before the mod saved data could be retrieved. lol I'm not sure if it's a bug or a feature. In the end I fixed my mod registering the OnStartLoad event to clear that variable, now the mod works as intended.

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