Classic / Eye of Argonia view distance and fog
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Classic / Eye of Argonia view distance and fog
This is a mod to change Daggerfall Unity's view distance and fog settings to approximate classic Daggerfall's original view distance and the view distance of the Eye of Argonia savegame path.
I do not use Nexus to host my mods since I do not agree with their TOS, any request for my mods to be added there will be ignored.
Credits:
All thanks and credit goes to Interkarma and the core DFU team for making Daggerfall Unity and some more thanks to Interkarma for posting the view distance / fog settings on the forum that I tweaked to get a bit closer to the classic experience.
You can find the downloads here: https://github.com/BadLuckBurt/blb-clas ... s/tag/v1.1
How to use:
Download the zip file for your platform, extract it somewhere and then place the .dfmod file in DaggerfallUnity_Data/StreamingAssets/Mods
Activate the mod in the Daggerfall Unity launcher and choose the desired view distance in the Settings.
Planned extras:
I will add pixel snow at a later date for a more retro experience.
Screenshots were taken at the Sentinel palace facing away from it.
Classic view distance: Eye of Argonia view distance:
I do not use Nexus to host my mods since I do not agree with their TOS, any request for my mods to be added there will be ignored.
Credits:
All thanks and credit goes to Interkarma and the core DFU team for making Daggerfall Unity and some more thanks to Interkarma for posting the view distance / fog settings on the forum that I tweaked to get a bit closer to the classic experience.
You can find the downloads here: https://github.com/BadLuckBurt/blb-clas ... s/tag/v1.1
How to use:
Download the zip file for your platform, extract it somewhere and then place the .dfmod file in DaggerfallUnity_Data/StreamingAssets/Mods
Activate the mod in the Daggerfall Unity launcher and choose the desired view distance in the Settings.
Planned extras:
I will add pixel snow at a later date for a more retro experience.
Screenshots were taken at the Sentinel palace facing away from it.
Classic view distance: Eye of Argonia view distance:
Last edited by BadLuckBurt on Wed Mar 23, 2022 5:59 am, edited 1 time in total.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- Ninelan
- Posts: 187
- Joined: Wed Jun 30, 2021 10:30 am
- Location: Under your bed
- Contact:
Re: Classic / Eye of Argonia view distance and fog
Splendid, absolutely splendid.
Now to ramp up that classic feel.
Do you plan to have pixelated snow be prepackaged, or will they be separate for maximum customisation?
Now to ramp up that classic feel.
Do you plan to have pixelated snow be prepackaged, or will they be separate for maximum customisation?
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness
https://www.patreon.com/fireflyness
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: Classic / Eye of Argonia view distance and fog
Thanks. I can do it separately, it would make sense since they're not related. Not that this mod is huge sizewise so being able to disable the view distance stuff wouldn't be an issue but I might as well do it as a separate mod so people don't end up scratching their head what happened to their view distance.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
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- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: Classic / Eye of Argonia view distance and fog
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Last edited by yabay on Fri Apr 01, 2022 3:26 am, edited 1 time in total.
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: Classic / Eye of Argonia view distance and fog
Maybe it'll be merged some day after the beta is released, until then this mod will do just fine so I'd appreciate it if no-one bugs Interkarma about this. Let the beta drop and we'll see after that. Same goes for pixel snow which I'll be dropping later today, finally figured out how to access the particle system.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
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- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: Classic / Eye of Argonia view distance and fog
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Last edited by yabay on Fri Apr 01, 2022 3:28 am, edited 1 time in total.
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: Classic / Eye of Argonia view distance and fog
You're welcome and thank you, that is great to hear. I just followed Interkarma's lead and tweaked it a bit so most credit goes to him.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Classic / Eye of Argonia view distance and fog
Or you could have 1 mod with settings to enable/disable various aspects. Just a thought.BadLuckBurt wrote: ↑Sun Mar 13, 2022 10:53 amThanks. I can do it separately, it would make sense since they're not related. Not that this mod is huge sizewise so being able to disable the view distance stuff wouldn't be an issue but I might as well do it as a separate mod so people don't end up scratching their head what happened to their view distance.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: Classic / Eye of Argonia view distance and fog
I could, I just hate setting up the settings
I have the separate mod ready but I won't mind turning it into a bundle at some point with toggles to turn things on / off. I'll stick to separate releases for now and consider this though, just want to get this out of my system first.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
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- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: Classic / Eye of Argonia view distance and fog
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Last edited by yabay on Fri Apr 01, 2022 3:28 am, edited 1 time in total.